Skip to content

Commit

Permalink
Merge pull request #158 from pknu-wap/featrue/#154/Jinu219
Browse files Browse the repository at this point in the history
[Feature] 주택-퍼즐 뒤로가기 버튼 구현
  • Loading branch information
dohyeondol1 authored Nov 26, 2024
2 parents bcf4c6b + f7d40ba commit 93ed689
Show file tree
Hide file tree
Showing 35 changed files with 1,220 additions and 386 deletions.
63 changes: 55 additions & 8 deletions Assets/Scenes/HouseScene.unity
Original file line number Diff line number Diff line change
Expand Up @@ -700,7 +700,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.106918216, g: 0.106918216, b: 0.106918216, a: 0.9607843}
m_Color: {r: 0.1254902, g: 0.1254902, b: 0.1254902, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
Expand Down Expand Up @@ -1299,14 +1299,14 @@ Canvas:
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_SortingOrder: 3
m_TargetDisplay: 0
--- !u!1 &828407145
GameObject:
Expand Down Expand Up @@ -3155,14 +3155,14 @@ Canvas:
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_SortingOrder: 3
m_TargetDisplay: 0
--- !u!1 &1313610179
GameObject:
Expand Down Expand Up @@ -4412,7 +4412,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.106918216, g: 0.106918216, b: 0.106918216, a: 0.9607843}
m_Color: {r: 0.106918216, g: 0.106918216, b: 0.106918216, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
Expand Down Expand Up @@ -4720,6 +4720,52 @@ MonoBehaviour:
sceneViewId: 3
InstantiationId: 0
isRuntimeInstantiated: 0
--- !u!1 &1637783229
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1637783231}
- component: {fileID: 1637783230}
m_Layer: 0
m_Name: PauseManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1637783230
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1637783229}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b57bbd345999cbb4a9c63184a1a9f885, type: 3}
m_Name:
m_EditorClassIdentifier:
isPaused: 0
isTransitioningPauseState: 0
--- !u!4 &1637783231
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1637783229}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 643.6148, y: 438.51154, z: -11.195239}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1705547246
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -6266,14 +6312,14 @@ Canvas:
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_SortingOrder: 2
m_TargetDisplay: 0
--- !u!1 &2129004385
GameObject:
Expand Down Expand Up @@ -6363,3 +6409,4 @@ SceneRoots:
- {fileID: 2129004386}
- {fileID: 882575294}
- {fileID: 952393423}
- {fileID: 1637783231}
63 changes: 55 additions & 8 deletions Assets/Scenes/PrisonScene.unity
Original file line number Diff line number Diff line change
Expand Up @@ -674,6 +674,52 @@ MonoBehaviour:
sceneViewId: 9
InstantiationId: 0
isRuntimeInstantiated: 0
--- !u!1 &196993149
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 196993150}
- component: {fileID: 196993151}
m_Layer: 0
m_Name: PauseManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &196993150
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196993149}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 643.6148, y: 438.51154, z: -11.195239}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &196993151
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196993149}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b57bbd345999cbb4a9c63184a1a9f885, type: 3}
m_Name:
m_EditorClassIdentifier:
isPaused: 0
isTransitioningPauseState: 0
--- !u!1 &228965014
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -852,14 +898,14 @@ Canvas:
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_SortingOrder: 2
m_TargetDisplay: 0
--- !u!1 &287990713
GameObject:
Expand Down Expand Up @@ -3070,14 +3116,14 @@ Canvas:
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_SortingOrder: 3
m_TargetDisplay: 0
--- !u!1 &673922407
GameObject:
Expand Down Expand Up @@ -3833,14 +3879,14 @@ Canvas:
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_SortingOrder: 3
m_TargetDisplay: 0
--- !u!1 &1057625475
GameObject:
Expand Down Expand Up @@ -4201,7 +4247,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.106918216, g: 0.106918216, b: 0.106918216, a: 0.9607843}
m_Color: {r: 0.106918216, g: 0.106918216, b: 0.106918216, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
Expand Down Expand Up @@ -13684,7 +13730,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.106918216, g: 0.106918216, b: 0.106918216, a: 0.9607843}
m_Color: {r: 0.105882354, g: 0.105882354, b: 0.105882354, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
Expand Down Expand Up @@ -14022,3 +14068,4 @@ SceneRoots:
- {fileID: 294847766}
- {fileID: 673922408}
- {fileID: 1284700840}
- {fileID: 196993150}
Loading

0 comments on commit 93ed689

Please sign in to comment.