Mannoroth
- Death Strike [Q]
Damage increased from 45 to 60.
Alarak
- Health decreased from 500 to 400.
Antonidas
- Health decreased from 450 to 400.
- Blizzard [Q]
Damage of each wave increased from 30 to 40. - Mirror Image [Q]
Maximum level decreased from 10 to 5.
Initial mirror image count increased from 3 to 4. - Water Elemental [W]
Mana cost increased from 50 to 75. - Time Bomb [E]
Mana cost increased from 0 to 25.
Cooldown decreased from 60 to 20.
Artanis
- Health decreased from 600 to 450.
Cairne
- Weapon damage increased from 32 to 40.
- Weapon speed increased from 1.6 to 1.4.
Nova
- Weapon damage increased from 30 to 36.
- Rail Snipe [Q]
Effect Region Width increased from 0.5 to 0.6.
Kael'thas
- Health decreased from 550 to 400.
Tyrande
- Weapon damage increased from 26 to 30.
- Weapon speed decreased from 1.4 to 1.35.
Vol'jin
- Serpent Ward [E]
Cooldown decreased from 10 to 8. - Transmute [R]
Cooldown decreased from 120 to 60.
Attribute bonus
- Health bonus decreased from 250 to 125.
- Health regen bonus doubled.
Melee Hero
- Damage reduction increased from 50% to 60%.
Level bonus
- Health bonus increased from 50 to 100.
- Health regen bonus doubled.
- Weapon damage bonus increased from 2 to 5.
- No longer increases weapon speed.
- No longer increases energy regen or energy speed.
Artanis
- Weapon speed increased from 1.4 to 1.35.
- Deadly Bonds [Q]
Damage decreased from 40 to 35. - Reconstruction Beam [R]
Healing rate decreased from 30 to 25.
Stukov
- Regeneration Aura [E]
Healing rate increased from 3 to 5.
Vol'jin
- Acid Bomb [Q]
Effect Radius increased from 2.5 to 3.
Uther
- Blessing of Might [Q]
Cooldown decreased from 45 to 30. - Holy Aura [W]
Healing rate increased from 6 to 8.
Illidan
- Immolation [W]
Damage increased from 30 to 35. - Evasion [E]
Maximum level decreased from 8 to 7.
Samuro
- Wind Walk [Q]
Now deals extra damage equal to 2x weapon damage. - Bladestorm [R]
Mana cost decreased from 125 to 75.
Cooldown decreased from 180 to 120.
Alarak
- Destruction Wave [Q]
Cooldown increased from 15 to 20.
Attribute Bonus
- Energy regen per level increased from 0.1 to 0.25.
- Tier 2,3,4 mobs health increased by 100%, 200%, 300% respectively
- Tier 5 mobs damage increased by 400%.
Artanis
- Deadly Bonds [Q]
Damage decreased from 35 to 25. Duration increased from 4 to 6.
Arthas
- Unholy Aura [E]
Healing rate increased from 3 to 5.
Maximum level increased from 3 to 5. - Remorseless Winter [E]
Effect radius increased from 1.5 to 2.
Cairne
- Shockwave [Q]
Damage increased from 150 to 180. - Smash [Q]
Mana cost decreased from 35 to 25.
Drek'thar
- Chain Lightning [Q]
Damage increased from 150 to 200. - Energy Conduit [E]
Now deals damage to 3 units instead of 2.
Muradin
- Bash [E]
Trigger rate increased from 20% to 25%. - Drunken Brawler [E] Maximum level increased from 5 to 10.
- Ironforge Fortitude
Health regen bonus with enemies nearby increased from 3 times to 4 times.
Samuro
- Wind Walk [Q]
Cooldown decreased from 10 to 8. - Bladestorm [R]
Cooldown decreased from 120 to 60.
Sylvanas
- Splitting Strikes [R]
Mana cost per shot decreased from 3 to 2.
Tyrande
- Starfall [R]
Cooldown decreased from 180 to 90.
Alarak
- Deadly Charge [W]
Passive weapon damage bonus increased from 25% to 33%.
Passive weapon damage bonus per level increased from 25% to 33%.
Artanis
-
Deadly Bonds [Q]
Duration decreased from 6 to 5. -
Shield Overcharge [W]
Cooldown increased from 20 to 45.
Now restores all Artanis' shield.
Passive weapon damage bonus decreased from 25% to 20%.
Passive weapon damage bonus per level increased from 25% to 40%. -
Astral Wind [E]
Health regen decreased from 150 to 100.
Shield regen decreased from 300 to 200.
Cairne
- Brute [E]
Max health and health regen rate bonus per level increased from 5% to 6%.
Muradin
- Storm Bolt [Q]
Damage increased from 225 to 300.
Effect radius decreased from 1.5 to 1.25. - Thunder Clap [W]
Mana cost decreased from 50 to 25.
Health Stone
- Health regen bonus increased from 1.25 to 3.75.
- Health regen when consumed increased from 250 to 1000.
Mana Stone
- Mana regen bonus increased from 0.25 to 0.5.
- Mana regen when consumed increased from 0.25 to 0.5.
Mana Stone
- Cost increased from 75 to 125.
Greater Energy Tonic
- Mana regen increased from 200 to 300.
Samuro
- Mirror Image [W]
Temporarily removed. - Searing Strike [W]
Added.
Nova
- Rail Snipe [Q]
Damage increased from 150 to 225. - EMP Round [W]
Effect radius increased from 2 to 2.5. - Sharpshooter [E]
Trigger rate increased from 8% to 10%.
Swann
- Added.
Barracks
- Added.
Tier 2 Mobs
- Spawning cooldown slightly increased.
Tier 3 Mobs
- Weapon damage increased by 50%.
- Health decreased by 33%.
Tier 4 Mobs
- Weapon damage increased by 100%.
- Health decreased by 50%.
Antonidas
-
Illuison [Q]
Mana cost decreased from 25 to 0.
Cooldown increased from 45 to 60. -
Wise Council [W]
Mana cost decreased from 50 to 25.
Swann
- Pyrocannon [W]
Damage decreased from 24 to 20. - Missile Battery [E]
Damage decreased from 45 to 40. - Drakken Laser [R]
Damage decreased from 15 to 12.
Mannoroth
- Rain of Fire [Q]
Damage each wave increased from 30 to 35. - Doom [R]
Damage increased from 45 to 80.
Stukov
- Caustic Artillery [Q]
Maximum charge decreased from 3 to 2.
Now able to deal damage to enemy heroes. - Infested Terrans [W]
Cooldown decreased from 20 to 15.
Weapon damage decreased from 15 to 12. - Nydus Dragon [R]
Weapon speed decreased from 1 to 1.44. - Acid Nova [R]
Base damage increased from 40 to 60. - Healing Swarm [R]
Recovered.
Maiev
- Shadow Strike [Q]
Cooldown decreased from 20 to 12. - Assassinate [Q]
Cooldown decreased from 20 to 12. - Whirling Blades [E]
Damage increased from 45 to 60.
Vampiric Potion
- Effect duration increased from 20 to 60.
- Lifesteal rate bonus decreased from 50% to 33%.