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philippelatulippe committed Dec 12, 2013
1 parent 946fd12 commit d3050cc
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Showing 3 changed files with 58 additions and 58 deletions.
114 changes: 57 additions & 57 deletions config.h
Original file line number Diff line number Diff line change
Expand Up @@ -23,73 +23,73 @@ string output_dir = "c:/temp/rdb_extract/";
//Input directory is working directory.

//AoC and TSW
bool staticaipoinsexport = false;
bool climbingareasexport = false;
bool contentspawndataexport = false;
bool acgspawndataexport = false;
bool npcspawndataexport = false;
bool treasuredataexport = false;
bool scryscriptdataexport = false;
bool scryscriptdataexport2 = false;
bool destructibleclientdataexport = false;
bool resurrectionpointsexport = false;
bool simpledyneldataexport = false;
bool notepaddataexport = false;
bool climbingdyneldataexport = false;
bool oceanvolumesrootnodeexport = false;
bool volumetricfogsrootnodeexport = false;
bool pathfindingareasrootnodeexport = false;
bool doordyneldataexport = false;
bool staticaipoinsexport = true;
bool climbingareasexport = true;
bool contentspawndataexport = true;
bool acgspawndataexport = true;
bool npcspawndataexport = true;
bool treasuredataexport = true;
bool scryscriptdataexport = true;
bool scryscriptdataexport2 = true;
bool destructibleclientdataexport = true;
bool resurrectionpointsexport = true;
bool simpledyneldataexport = true;
bool notepaddataexport = true;
bool climbingdyneldataexport = true;
bool oceanvolumesrootnodeexport = true;
bool volumetricfogsrootnodeexport = true;
bool pathfindingareasrootnodeexport = true;
bool doordyneldataexport = true;

bool textscript = false;
bool collectionlibrary = false;
bool staticapoints2 = false;
bool rivers = false;
bool patrols = false;
bool boundedareas = false;
bool staticaipoints = false;
bool exportPNG = false;
bool exportPNG2 = false;
bool scriptgroup = false;
bool animsys = false;
bool textscript = true;
bool collectionlibrary = true;
bool staticapoints2 = true;
bool rivers = true;
bool patrols = true;
bool boundedareas = true;
bool staticaipoints = true;
bool exportPNG = true;
bool exportPNG2 = true;
bool scriptgroup = true;
bool animsys = true;

//export unknown types to <output_dir>/unknown/<type_id>
bool unknown = false;
bool unknown = true;

//The Secret World
bool exportPNG3 = false;
bool exportPNG4 = false;
bool exportPNG5 = false;
bool exportPNG6 = false;
bool mpeg = false;
bool exportPNG3 = true;
bool exportPNG4 = true;
bool exportPNG5 = true;
bool exportPNG6 = true;
bool mpeg = true;
bool fctx1 = true;
bool fctx2 = true;
bool fctx3 = true;
bool fctx4 = true;
bool fctx5 = true;
bool jpeg = false;
bool tiff = false;
bool jpeg = true;
bool tiff = true;

bool ogg1 = false;
bool lip = false;
bool ogg3 = false;
bool ogg1 = true;
bool lip = true;
bool ogg3 = true;

bool physx30collection = false;
bool decalprojectors = false;
bool effectpackage = false;
bool soundengine = false;
bool meshindexfile = false;
bool monsterdata = false;
bool bctgroup = false;
bool bctmesh = false;
bool movementset = false;
bool cars = false;
bool roomandportalsystem = false;
bool formation = false;
bool charactercreator = false;
bool boundedareacollections = false;
bool environmentsettings = false;
bool skydome = false;
bool playfielddescriptiondata = false;
bool physx30collection = true;
bool decalprojectors = true;
bool effectpackage = true;
bool soundengine = true;
bool meshindexfile = true;
bool monsterdata = true;
bool bctgroup = true;
bool bctmesh = true;
bool movementset = true;
bool cars = true;
bool roomandportalsystem = true;
bool formation = true;
bool charactercreator = true;
bool boundedareacollections = true;
bool environmentsettings = true;
bool skydome = true;
bool playfielddescriptiondata = true;

bool luaarchive = false;
bool luaarchive = true;
2 changes: 1 addition & 1 deletion sln/fctxconverter/fctxconverter.vcxproj.user
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerWorkingDirectory>C:\temp\rdb_extract\fctx\fctx1</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>C:\temp\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
Binary file modified sln/rdbreader.suo
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