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ahora las oleadas estan integradas dentro de los
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niveles. falta limpiar codigo
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NahuelMarek committed Nov 27, 2024
1 parent 159f11d commit e0bc266
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion administradorDeOleadas.wlk
Original file line number Diff line number Diff line change
Expand Up @@ -331,7 +331,7 @@ const oleadaDosDos = new OleadaDeNivel(enemigos=[slimeAgil,slimeBasico,slimeBasi

const nivelUno = new Nivel(oleadas=[oleadaUnoUno,oleadaUnoDos])
const nivelDos = new Nivel(oleadas=[oleadaDosUno,oleadaDosDos])
const nivel1 = new NivelConOleadasIntegradas(oleadas=[[slimeBasico,slimeGuerrero,slimeGuerrero],[slimeLadron,slimeBasico]],tiempoSpawn=4000, cantidadEnemigos=5)
const nivel1 = new NivelConOleadasIntegradas(oleadas=[[slimeDeMedioOriente,slimeBasico,slimeBasico],[slimeBasico,slimeGuerrero,slimeGuerrero],[slimeLadron,slimeBasico]],tiempoSpawn=4000, cantidadEnemigos=5)
const nivel2 = new NivelConOleadasIntegradas(oleadas=[[slimeBasico,slimeDorado],[slimeAgil,slimeBasico,slimeBasico]],tiempoSpawn=4000, cantidadEnemigos=4)
object nivelFinal inherits Nivel (oleadas = [oleadaDosUno]){

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