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Correcion de Imagenes
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DamianMarzocca committed Nov 30, 2024
1 parent 09c153e commit b0ba3bf
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Showing 5 changed files with 7 additions and 7 deletions.
10 changes: 5 additions & 5 deletions administradorDeJuego.wlk
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ object administradorDeJuego {
catch e "no hay ticks"
game.schedule(1000, {usuarioEnMenu=true})
menuInicial.quitarBotones()
menuInicial.imagen("MenuInicial.png")
menuInicial.imagen("MenuInicial2.png")
menuInicial.botones(menuInicial.botonesIniciales())
try game.addVisual(menuInicial) catch e "ya se esta mostrando el menu"
menuInicial.iniciarMenu()
Expand All @@ -84,13 +84,13 @@ object administradorDeJuego {
// =======================================
object derrota {
method position() = new MutablePosition(x = 0, y = 0)
method imagen() = "fin.jpg"
method imagen() = "fin3.jpg"
method sonido() = game.sound("m.deathScreen.mp3")

}
object victoria {
method position() = new MutablePosition(x = 0, y = 0)
method imagen() = "victoria.jpg"
method imagen() = "Victoria3.png"
method sonido() = game.sound("m.deathScreen.mp3")
}
object portada {
Expand Down Expand Up @@ -277,7 +277,7 @@ object configuracion {


object menuInicial{
var property imagen="MenuInicial.png"
var property imagen="MenuInicial2.png"
method position()=new MutablePosition(x=0,y=0)
method image() = imagen
var botonSeleccionado = 0
Expand Down Expand Up @@ -458,5 +458,5 @@ const botonNivel3 = new BotonDeNivel(imagenSinSeleccionar="botonNivel3.png", ima
posicion= new MutablePosition(x=9,y=4), numNivel=3,nivel=nivel3)
const botonNivel4 = new BotonDeNivel(imagenSinSeleccionar="botonNivel4.png", imagenDeSeleccion="botonNivel4Seleccionado.png",
posicion= new MutablePosition(x=6,y=2), numNivel=4,nivel=nivel4)
const botonNivel5 = new BotonDeNivel(imagenSinSeleccionar="botonNivel4.png", imagenDeSeleccion="botonNivel4Seleccionado.png",
const botonNivel5 = new BotonDeNivel(imagenSinSeleccionar="botonFINAL.png", imagenDeSeleccion="botonFINALSeleccionado.png",
posicion= new MutablePosition(x=8,y=2), numNivel=5,nivel=nivelFinal)
4 changes: 2 additions & 2 deletions administradorDeOleadas.wlk
Original file line number Diff line number Diff line change
Expand Up @@ -166,14 +166,14 @@ class Nivel{
}

object nivelFinal inherits Nivel(oleadas=[[slimeBasico,slimeBasico,slimeGuerrero,slimeDorado],
[slimeBasico,slimeGuerrero, slimeBomba,slimeGuerrero]/*,
[slimeBasico,slimeGuerrero, slimeBomba,slimeGuerrero],
[slimeAgil,slimeGuerrero,slimeLadron,slimeNinja],
[slimeBomba, slimeBomba, slimeBomba, slimeBomba, slimeBomba, slimeDorado],
[slimeBomba, slimeBomba, slimeNinja, slimeLadron],
[slimeBomba, slimeBomba, slimeNinja, slimeNinja, slimeNinja, slimeNinja, slimeNinja, slimeLadron],
[slimeBomba, slimeBomba, slimeNinja,slimeNinja, slimeLadron, slimeBlessed],
[slimeNinja, slimeNinja, slimeNinja, slimeBlessed,slimeBlessed, slimeBomba],
[slimeBasico, slimeDorado],[slimeBlessed,slimeNinja,slimeBomba]*/],tiempoSpawn=1000, cantidadEnemigos=10,nombre="Final"){
[slimeBasico, slimeDorado],[slimeBlessed,slimeNinja,slimeBomba]],tiempoSpawn=1000, cantidadEnemigos=10,nombre="Final"){
override method siguienteOleada(){
indiceOleada +=1
if (indiceOleada == oleadas.size()-1){
Expand Down
Binary file added assets/MenuInicial2.png
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Binary file added assets/Victoria3.png
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Binary file added assets/fin3.jpg
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