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pool and buf
paulran edited this page Apr 18, 2016
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2 revisions
/*
* NGX_MAX_ALLOC_FROM_POOL should be (ngx_pagesize - 1), i.e. 4095 on x86.
* On Windows NT it decreases a number of locked pages in a kernel.
*/
#define NGX_MAX_ALLOC_FROM_POOL (ngx_pagesize - 1)
#define NGX_DEFAULT_POOL_SIZE (16 * 1024)
#define NGX_POOL_ALIGNMENT 16
#define NGX_MIN_POOL_SIZE \
ngx_align((sizeof(ngx_pool_t) + 2 * sizeof(ngx_pool_large_t)), \
NGX_POOL_ALIGNMENT)
typedef void (*ngx_pool_cleanup_pt)(void *data);
typedef struct ngx_pool_cleanup_s ngx_pool_cleanup_t;
struct ngx_pool_cleanup_s {
ngx_pool_cleanup_pt handler;
void *data;
ngx_pool_cleanup_t *next;
};
typedef struct ngx_pool_large_s ngx_pool_large_t;
struct ngx_pool_large_s {
ngx_pool_large_t *next;
void *alloc;
};
typedef struct {
u_char *last;
u_char *end;
ngx_pool_t *next;
ngx_uint_t failed;
} ngx_pool_data_t;
struct ngx_pool_s {
ngx_pool_data_t d;
size_t max;
ngx_pool_t *current;
ngx_chain_t *chain;
ngx_pool_large_t *large;
ngx_pool_cleanup_t *cleanup;
ngx_log_t *log;
};
typedef struct {
ngx_fd_t fd;
u_char *name;
ngx_log_t *log;
} ngx_pool_cleanup_file_t;
typedef void * ngx_buf_tag_t;
typedef struct ngx_buf_s ngx_buf_t;
struct ngx_buf_s {
u_char *pos;
u_char *last;
off_t file_pos;
off_t file_last;
u_char *start; /* start of buffer */
u_char *end; /* end of buffer */
ngx_buf_tag_t tag;
ngx_file_t *file;
ngx_buf_t *shadow;
/* the buf's content could be changed */
unsigned temporary:1;
/*
* the buf's content is in a memory cache or in a read only memory
* and must not be changed
*/
unsigned memory:1;
/* the buf's content is mmap()ed and must not be changed */
unsigned mmap:1;
unsigned recycled:1;
unsigned in_file:1;
unsigned flush:1;
unsigned sync:1;
unsigned last_buf:1;
unsigned last_in_chain:1;
unsigned last_shadow:1;
unsigned temp_file:1;
/* STUB */ int num;
};
struct ngx_chain_s {
ngx_buf_t *buf;
ngx_chain_t *next;
};
typedef struct {
ngx_int_t num;
size_t size;
} ngx_bufs_t;
void *ngx_alloc(size_t size, ngx_log_t *log);
void *ngx_calloc(size_t size, ngx_log_t *log);
ngx_pool_t *ngx_create_pool(size_t size, ngx_log_t *log);
void ngx_destroy_pool(ngx_pool_t *pool);
void ngx_reset_pool(ngx_pool_t *pool);
void *ngx_palloc(ngx_pool_t *pool, size_t size);
void *ngx_pnalloc(ngx_pool_t *pool, size_t size);
void *ngx_pcalloc(ngx_pool_t *pool, size_t size);
void *ngx_pmemalign(ngx_pool_t *pool, size_t size, size_t alignment);
ngx_int_t ngx_pfree(ngx_pool_t *pool, void *p);
/* 申请内存时附带一些其他资源(比如说打开的文件),这些资源和申请的内存绑定在一起,一起使用和释放。
*/
ngx_pool_cleanup_t *ngx_pool_cleanup_add(ngx_pool_t *p, size_t size);
void ngx_pool_run_cleanup_file(ngx_pool_t *p, ngx_fd_t fd);
void ngx_pool_cleanup_file(void *data);
void ngx_pool_delete_file(void *data);
/* buf
*/
ngx_buf_t *ngx_create_temp_buf(ngx_pool_t *pool, size_t size);
ngx_chain_t *ngx_create_chain_of_bufs(ngx_pool_t *pool, ngx_bufs_t *bufs);
#define ngx_alloc_buf(pool) ngx_palloc(pool, sizeof(ngx_buf_t))
#define ngx_calloc_buf(pool) ngx_pcalloc(pool, sizeof(ngx_buf_t))
ngx_chain_t *ngx_alloc_chain_link(ngx_pool_t *pool);
#define ngx_free_chain(pool, cl) \
cl->next = pool->chain; \
pool->chain = cl
ngx_int_t ngx_output_chain(ngx_output_chain_ctx_t *ctx, ngx_chain_t *in);
ngx_int_t ngx_chain_writer(void *ctx, ngx_chain_t *in);
ngx_int_t ngx_chain_add_copy(ngx_pool_t *pool, ngx_chain_t **chain,
ngx_chain_t *in);
ngx_chain_t *ngx_chain_get_free_buf(ngx_pool_t *p, ngx_chain_t **free);
void ngx_chain_update_chains(ngx_pool_t *p, ngx_chain_t **free,
ngx_chain_t **busy, ngx_chain_t **out, ngx_buf_tag_t tag);
off_t ngx_chain_coalesce_file(ngx_chain_t **in, off_t limit);
ngx_chain_t *ngx_chain_update_sent(ngx_chain_t *in, off_t sent);
- 先预先从系统申请一块大的内存,然后从这块大内存中分配小块内存给应用。减少系统函数调用的次数。
- 小块内存没有提供单独的释放接口,都是同时释放整块大内存。适合有比较明确的阶段,而对每一个阶段又有明确的实效业务逻辑,比如对每个connection、request的处理。在每个阶段的开始创建内存池,在阶段结束时销毁内存池。
- 对齐地分配内存。能加快数据的读写。