What's Changed
- Added shapes, uv_grid, uv_rotate, fresnel, and fresnel_glow functions by @Mikeysax in #12
- Add hsv_adjustment function to colors by @Mikeysax in #13
- Add file path log to CI by @paddy-exe in #14
⚠️ BREAKING CHANGE: Remove uv inputs from blend modes and renamed Color Conversion by @paddy-exe in #15- Add showcase gif on how to integrate the gdshaderinc files in written shaders by @paddy-exe in #16
New Contributors
Full Changelog: 0.2.0...0.3.0