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oxeron edited this page Mar 5, 2016 · 15 revisions

TODO:

  • get effects to work Done in 1.5.0-alpha2
  • get rid of SpriteKit engine code Done in 1.5.0-alpha2
  • get rid of Android support Done in 1.5.0-alpha2
  • double click on resources makes application crash Done in 1.5.0-alpha2
  • build Mac version of cocos2d exported project Done in 1.5.0-alpha3
  • correct "Select Behind" crashing Done in 1.5.0-alpha3
  • add Tv OS target
  • add variables for websites, twitter accounts, URL, etc ...
  • remove unwanted schemes from exported Xcode project
  • test swift export
  • check update cocos2d menu
  • default icons for cocos2d exported projects
  • remove unwanted schemes from cocos2d/openAL/Chipmunk/SSZip in the Xcode exported project ?
  • build_distribution -tests True
  • Menu documents > Edit stage size greyed ?
  • integrate cocos2d updater inside SB
  • add "Select parent"
  • make a public website with documentation from "https://www.makeschool.com/docs/?source=mgwu#!/cocos2d/1.4/getting-started/getting-started-spritebuilder"
  • importer les commits du repo spritebuilder/Spritebuilder depuis 7/01/2015 f2b9f9d
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