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    • This is the most recent version of Habanero3d Engine. It supports shadow mapping and new visibility culling method, but lacks support for LOD (present in legacy version) since it's not fully ported yet.
      C++
      0300Updated Apr 28, 2015Apr 28, 2015
    • A C# library written for off-line modifications of Engine's content
      C#
      0000Updated Feb 24, 2013Feb 24, 2013
    • a exporter script to Blender, written by a team member - Michał Żochowski
      Python
      0000Updated Feb 24, 2013Feb 24, 2013
    • Simple program that runs Habanero, copatible with current
      C++
      0000Updated Dec 14, 2012Dec 14, 2012
    • This is a previous version of Habanero 3d engine, before Shadow Mapping and new Renderer component were implemented. This is the version that works on both Windows and Linux, and companion libraries and toolset was compiled against.
      C++
      0000Updated Dec 5, 2012Dec 5, 2012