Simple doomdepths-like game in C.
See CONTRIBUTING.md.
- Starting level: 1 with 0 xp (1000 xp to level up to level 2));
- Maximum level: 100;
- Level formula:
xp_level_n = xp_level_(n-1) + xp_level_(n-1) * 0.1
; - When level up, every stat is increased by 10%;
- When killing a monster, the player receives 10% of the monster's xp;