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Fix flaky test, testIndexingMultiPolygon #294
Signed-off-by: Heemin Kim <[email protected]>
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src/test/java/org/opensearch/geospatial/ShapeTestUtil.java
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/* | ||
* Copyright OpenSearch Contributors | ||
* SPDX-License-Identifier: Apache-2.0 | ||
*/ | ||
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package org.opensearch.geospatial; | ||
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import java.util.ArrayList; | ||
import java.util.Random; | ||
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import org.apache.lucene.geo.GeoUtils; | ||
import org.apache.lucene.geo.XYCircle; | ||
import org.apache.lucene.geo.XYEncodingUtils; | ||
import org.apache.lucene.geo.XYLine; | ||
import org.apache.lucene.geo.XYPoint; | ||
import org.apache.lucene.geo.XYPolygon; | ||
import org.apache.lucene.geo.XYRectangle; | ||
import org.apache.lucene.tests.util.LuceneTestCase; | ||
import org.apache.lucene.tests.util.TestUtil; | ||
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import com.carrotsearch.randomizedtesting.RandomizedContext; | ||
import com.carrotsearch.randomizedtesting.generators.BiasedNumbers; | ||
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/** | ||
* This class is copied version of {@link org.apache.lucene.tests.geo.ShapeTestUtil} | ||
* See https://github.com/apache/lucene/pull/12287, https://github.com/apache/lucene/issues/12596 | ||
*/ | ||
public class ShapeTestUtil { | ||
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/** returns next pseudorandom polygon */ | ||
public static XYPolygon nextPolygon() { | ||
Random random = random(); | ||
if (random.nextBoolean()) { | ||
return surpriseMePolygon(random); | ||
} else if (LuceneTestCase.TEST_NIGHTLY && random.nextInt(10) == 1) { | ||
// this poly is slow to create ... only do it 10% of the time: | ||
while (true) { | ||
int gons = TestUtil.nextInt(random, 4, 500); | ||
// So the poly can cover at most 50% of the earth's surface: | ||
double radius = random.nextDouble() * 0.5 * Float.MAX_VALUE + 1.0; | ||
try { | ||
return createRegularPolygon(nextFloat(random), nextFloat(random), radius, gons); | ||
} catch (@SuppressWarnings("unused") IllegalArgumentException iae) { | ||
// something went wrong, try again | ||
} | ||
} | ||
} | ||
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XYRectangle box = nextBox(random); | ||
if (random.nextBoolean()) { | ||
// box | ||
return boxPolygon(box); | ||
} else { | ||
// triangle | ||
return trianglePolygon(box); | ||
} | ||
} | ||
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public static XYPoint nextPoint() { | ||
Random random = random(); | ||
float x = nextFloat(random); | ||
float y = nextFloat(random); | ||
return new XYPoint(x, y); | ||
} | ||
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public static XYLine nextLine() { | ||
XYPolygon poly = org.apache.lucene.tests.geo.ShapeTestUtil.nextPolygon(); | ||
float[] x = new float[poly.numPoints() - 1]; | ||
float[] y = new float[x.length]; | ||
for (int i = 0; i < x.length; ++i) { | ||
x[i] = poly.getPolyX(i); | ||
y[i] = poly.getPolyY(i); | ||
} | ||
return new XYLine(x, y); | ||
} | ||
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public static XYCircle nextCircle() { | ||
Random random = random(); | ||
float x = nextFloat(random); | ||
float y = nextFloat(random); | ||
float radius = 0; | ||
while (radius == 0) { | ||
radius = random().nextFloat() * Float.MAX_VALUE / 2; | ||
} | ||
assert radius != 0; | ||
return new XYCircle(x, y, radius); | ||
} | ||
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private static XYPolygon trianglePolygon(XYRectangle box) { | ||
final float[] polyX = new float[4]; | ||
final float[] polyY = new float[4]; | ||
polyX[0] = box.minX; | ||
polyY[0] = box.minY; | ||
polyX[1] = box.maxX; | ||
polyY[1] = box.minY; | ||
polyX[2] = box.maxX; | ||
polyY[2] = box.maxY; | ||
polyX[3] = box.minX; | ||
polyY[3] = box.minY; | ||
return new XYPolygon(polyX, polyY); | ||
} | ||
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public static XYRectangle nextBox(Random random) { | ||
// prevent lines instead of boxes | ||
float x0 = nextFloat(random); | ||
float x1 = nextFloat(random); | ||
while (x0 == x1) { | ||
x1 = nextFloat(random); | ||
} | ||
// prevent lines instead of boxes | ||
float y0 = nextFloat(random); | ||
float y1 = nextFloat(random); | ||
while (y0 == y1) { | ||
y1 = nextFloat(random); | ||
} | ||
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if (x1 < x0) { | ||
float x = x0; | ||
x0 = x1; | ||
x1 = x; | ||
} | ||
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if (y1 < y0) { | ||
float y = y0; | ||
y0 = y1; | ||
y1 = y; | ||
} | ||
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return new XYRectangle(x0, x1, y0, y1); | ||
} | ||
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private static XYPolygon boxPolygon(XYRectangle box) { | ||
final float[] polyX = new float[5]; | ||
final float[] polyY = new float[5]; | ||
polyX[0] = box.minX; | ||
polyY[0] = box.minY; | ||
polyX[1] = box.maxX; | ||
polyY[1] = box.minY; | ||
polyX[2] = box.maxX; | ||
polyY[2] = box.maxY; | ||
polyX[3] = box.minX; | ||
polyY[3] = box.maxY; | ||
polyX[4] = box.minX; | ||
polyY[4] = box.minY; | ||
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return new XYPolygon(polyX, polyY); | ||
} | ||
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private static XYPolygon surpriseMePolygon(Random random) { | ||
while (true) { | ||
float centerX = nextFloat(random); | ||
float centerY = nextFloat(random); | ||
double radius = 0.1 + 20 * random.nextDouble(); | ||
double radiusDelta = random.nextDouble(); | ||
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ArrayList<Float> xList = new ArrayList<>(); | ||
ArrayList<Float> yList = new ArrayList<>(); | ||
double angle = 0.0; | ||
while (true) { | ||
angle += random.nextDouble() * 40.0; | ||
if (angle > 360) { | ||
break; | ||
} | ||
double len = radius * (1.0 - radiusDelta + radiusDelta * random.nextDouble()); | ||
float maxX = StrictMath.min(StrictMath.abs(Float.MAX_VALUE - centerX), StrictMath.abs(-Float.MAX_VALUE - centerX)); | ||
float maxY = StrictMath.min(StrictMath.abs(Float.MAX_VALUE - centerY), StrictMath.abs(-Float.MAX_VALUE - centerY)); | ||
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len = StrictMath.min(len, StrictMath.min(maxX, maxY)); | ||
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float x = (float) (centerX + len * Math.cos(Math.toRadians(angle))); | ||
float y = (float) (centerY + len * Math.sin(Math.toRadians(angle))); | ||
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xList.add(x); | ||
yList.add(y); | ||
} | ||
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// close it | ||
xList.add(xList.get(0)); | ||
yList.add(yList.get(0)); | ||
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float[] xArray = new float[xList.size()]; | ||
float[] yArray = new float[yList.size()]; | ||
for (int i = 0; i < xList.size(); i++) { | ||
xArray[i] = xList.get(i); | ||
yArray[i] = yList.get(i); | ||
} | ||
return new XYPolygon(xArray, yArray); | ||
} | ||
} | ||
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/** | ||
* Makes an n-gon, centered at the provided x/y, and each vertex approximately distanceMeters away | ||
* from the center. | ||
* | ||
* <p>Do not invoke me across the dateline or a pole!! | ||
*/ | ||
public static XYPolygon createRegularPolygon(double centerX, double centerY, double radius, int gons) { | ||
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double maxX = StrictMath.min(StrictMath.abs(Float.MAX_VALUE - centerX), StrictMath.abs(-Float.MAX_VALUE - centerX)); | ||
double maxY = StrictMath.min(StrictMath.abs(Float.MAX_VALUE - centerY), StrictMath.abs(-Float.MAX_VALUE - centerY)); | ||
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radius = StrictMath.min(radius, StrictMath.min(maxX, maxY)); | ||
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float[][] result = new float[2][]; | ||
result[0] = new float[gons + 1]; | ||
result[1] = new float[gons + 1]; | ||
// System.out.println("make gon=" + gons); | ||
for (int i = 0; i < gons; i++) { | ||
double angle = 360.0 - i * (360.0 / gons); | ||
// System.out.println(" angle " + angle); | ||
double x = Math.cos(StrictMath.toRadians(angle)); | ||
double y = Math.sin(StrictMath.toRadians(angle)); | ||
result[0][i] = (float) (centerY + y * radius); | ||
result[1][i] = (float) (centerX + x * radius); | ||
} | ||
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// close poly | ||
result[0][gons] = result[0][0]; | ||
result[1][gons] = result[1][0]; | ||
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return new XYPolygon(result[0], result[1]); | ||
} | ||
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public static float nextFloat(Random random) { | ||
return BiasedNumbers.randomFloatBetween(random, -Float.MAX_VALUE, Float.MAX_VALUE); | ||
} | ||
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/** Keep it simple, we don't need to take arbitrary Random for geo tests */ | ||
private static Random random() { | ||
return RandomizedContext.current().getRandom(); | ||
} | ||
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/** Simple slow point in polygon check (for testing) */ | ||
// direct port of PNPOLY C code (https://www.ecse.rpi.edu/~wrf/Research/Short_Notes/pnpoly.html) | ||
// this allows us to improve the code yet still ensure we have its properties | ||
// it is under the BSD license | ||
// (https://www.ecse.rpi.edu/~wrf/Research/Short_Notes/pnpoly.html#License%20to%20Use) | ||
// | ||
// Copyright (c) 1970-2003, Wm. Randolph Franklin | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software | ||
// and associated | ||
// documentation files (the "Software"), to deal in the Software without restriction, including | ||
// without limitation | ||
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of | ||
// the Software, and | ||
// to permit persons to whom the Software is furnished to do so, subject to the following | ||
// conditions: | ||
// | ||
// 1. Redistributions of source code must retain the above copyright | ||
// notice, this list of conditions and the following disclaimers. | ||
// 2. Redistributions in binary form must reproduce the above copyright | ||
// notice in the documentation and/or other materials provided with | ||
// the distribution. | ||
// 3. The name of W. Randolph Franklin may not be used to endorse or | ||
// promote products derived from this Software without specific | ||
// prior written permission. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING | ||
// BUT NOT LIMITED | ||
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | ||
// NO EVENT SHALL | ||
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER | ||
// IN AN ACTION OF | ||
// CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE | ||
// OR OTHER DEALINGS | ||
// IN THE SOFTWARE. | ||
public static boolean containsSlowly(XYPolygon polygon, double x, double y) { | ||
if (polygon.getHoles().length > 0) { | ||
throw new UnsupportedOperationException("this testing method does not support holes"); | ||
} | ||
double[] polyXs = XYEncodingUtils.floatArrayToDoubleArray(polygon.getPolyX()); | ||
double[] polyYs = XYEncodingUtils.floatArrayToDoubleArray(polygon.getPolyY()); | ||
// bounding box check required due to rounding errors (we don't solve that problem) | ||
if (x < polygon.minX || x > polygon.maxX || y < polygon.minY || y > polygon.maxY) { | ||
return false; | ||
} | ||
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boolean c = false; | ||
int i, j; | ||
int nvert = polyYs.length; | ||
double[] verty = polyYs; | ||
double[] vertx = polyXs; | ||
double testy = y; | ||
double testx = x; | ||
for (i = 0, j = 1; j < nvert; ++i, ++j) { | ||
if (testy == verty[j] && testy == verty[i] | ||
|| ((testy <= verty[j] && testy >= verty[i]) != (testy >= verty[j] && testy <= verty[i]))) { | ||
if ((testx == vertx[j] && testx == vertx[i]) | ||
|| ((testx <= vertx[j] && testx >= vertx[i]) != (testx >= vertx[j] && testx <= vertx[i]) | ||
&& GeoUtils.orient(vertx[i], verty[i], vertx[j], verty[j], testx, testy) == 0)) { | ||
// return true if point is on boundary | ||
return true; | ||
} else if (((verty[i] > testy) != (verty[j] > testy)) | ||
&& (testx < (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) + vertx[i])) { | ||
c = !c; | ||
} | ||
} | ||
} | ||
return c; | ||
} | ||
} |
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