Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

macOS Launcher done so far #513

Open
MacThings opened this issue Nov 14, 2024 · 2 comments
Open

macOS Launcher done so far #513

MacThings opened this issue Nov 14, 2024 · 2 comments

Comments

@MacThings
Copy link

MacThings commented Nov 14, 2024

No issue but a note that I´m construction a macOS Launcher including precompiled binaries.

grafik

EDIT:
Release:

https://www.sl-soft.de/openmohaa-launcher

You only need the game folders "main" (optional mainta, maintt) in

/Users/USER/Library/Application Support/openmohaa

Select Game Type , Resolution and you are good to go. :)

@MacThings MacThings added the bug label Nov 14, 2024
@MacThings MacThings changed the title macOS Launcher macOS Launcher in progress Nov 14, 2024
@MacThings MacThings changed the title macOS Launcher in progress macOS Launcher done so far Nov 14, 2024
@MacThings
Copy link
Author

MacThings commented Nov 21, 2024

Update. Added Console Option and compiled latest Commits (Engine Version 0.80.0).

Savegames (0.70.0 -> 0.80.0) are not compatible with the new Version. Use "maplist" in Console to jump to your last played level.
grafik

@ralph303
Copy link

Works great, thank you! Is there a way to keep the cheat mode enabled when loading save games that were made without cheat mode? The cheat mode only works for me when starting a new game or jumping to a level using maplist.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants