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Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions with modern features and bugfixes from ioquake3 with cross-platform support

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OpenMoHAA

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Intro

The main goal of OpenMoHAA is to ensure the future and continuity of Medal of Honor: Allied Assault (including Spearhead and Breakthrough expansions) on all platforms/architectures by providing new patches/features. Thanks to the ioquake3 project and the F.A.K.K SDK, OpenMoHAA has already reached more than half of its goal: an open-source version of MoH:AA (based on version 2.40) that is fully compatible with both the original game and expansions, in terms of network protocol, assets, and scripts. OpenMoHAA is compatible with both MOH:AA servers and clients (Spearhead and Breakthrough included).

Getting started

Current state

Single-player

The entire single-player campaign should work (Allied Assault, Spearhead and Breakthrough). If you encounter any bug, please create a new GitHub issue describing them.

Multiplayer

The Multiplayer part is almost fully stable.

Server admins can use OpenMoHAA to host a mohaa/mohaas/mohaab server. Bugs must be reported by creating a new issue on the OpenMoHAA GitHub project. Players can use OpenMoHAA to play on a mohaa/mohaas/mohaab server.

All game modes including Tug-of-War from Medal of Honor: Spearhead, and Liberation from Medal of Honor: Breakthrough are implemented and are working as intended. Mods like Freeze-Tag are working as well.

Features

Compiling

Screenshots

More screenshots here

Third party

SDL

http://www.libsdl.org/

OpenAL

https://www.openal.org/

LibMAD

http://www.underbit.com/products/mad/

cURL

https://curl.se/

Libogg

https://github.com/gcp/libogg

Libvorbis

https://xiph.org/vorbis/

Libopus

https://opus-codec.org/

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URLs

Discord

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Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions with modern features and bugfixes from ioquake3 with cross-platform support

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