The main goal of OpenMoHAA is to ensure the future and continuity of Medal of Honor: Allied Assault (including Spearhead and Breakthrough expansions) on all platforms/architectures by providing new patches/features. Thanks to the ioquake3 project and the F.A.K.K SDK, OpenMoHAA has already reached more than half of its goal: an open-source version of MoH:AA (based on version 2.40) that is fully compatible with both the original game and expansions, in terms of network protocol, assets, and scripts. OpenMoHAA is compatible with both MOH:AA servers and clients (Spearhead and Breakthrough included).
- Downloading and installing OpenMoHAA
- Running OpenMoHAA and using expansion assets
- Dedicated server configuration
The entire single-player campaign should work (Allied Assault, Spearhead and Breakthrough). If you encounter any bug, please create a new GitHub issue describing them.
The Multiplayer part is almost fully stable.
Server admins can use OpenMoHAA to host a mohaa/mohaas/mohaab server. Bugs must be reported by creating a new issue on the OpenMoHAA GitHub project. Players can use OpenMoHAA to play on a mohaa/mohaas/mohaab server.
All game modes including Tug-of-War
from Medal of Honor: Spearhead, and Liberation
from Medal of Honor: Breakthrough are implemented and are working as intended. Mods like Freeze-Tag
are working as well.
More screenshots here