glfc is a collection of OpenGL filters that can be easily applied to an existing texture. Note that this project is still at early stage and may change the design pattern significantly.
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The code is written in C++11 and the coding style strongly follows the Google C++ Style Guide. All commits must pass Google's cpplint tool. Verifying coding style can be easily done by running cclint on the project's root directory:
cclint --expanddir=recursive glfc/
glfc is licensed under Apache License 2.0. However, it also takes advantage of some other libraries. The full license list and credits and be found in the LICENSE file.
Copyright 2015 Ollix
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.