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(TODO: your game's title)

Author: Nellie Tonev

Design: There is no functioning game for this project right now. I spent a long time working with Harfbuzz and FreeType libraries, but I got pretty stuck on creating and rendering textures. I'm going to submit anyway, and I really do want to figure out a good approach and understand this, so I'll come to office hours. Hopefully I can eventually return to this and implement something. Thanks!


(TODO: In two sentences or fewer, describe what is new and interesting about your game.)

Text Drawing: (TODO: how does the text drawing in this game work? Is text precomputed? Rendered at runtime? What files or utilities are involved?)

Choices: (TODO: how does the game store choices and narrative? How are they authored? Anything nifty you want to point out?)

Screen Shot:

Screen Shot

How To Play:

(TODO: describe the controls and (if needed) goals/strategy.)

Sources: (TODO: list a source URL for any assets you did not create yourself. Make sure you have a license for the asset.)

This game was built with NEST.

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  • C 49.5%
  • C++ 42.9%
  • Python 3.9%
  • JavaScript 3.6%
  • Makefile 0.1%