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Merge branch 'master' of github.com:ncsoft/Unreal.js-core
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crocuis committed Jun 5, 2017
2 parents aa4c49f + 4d8a0ea commit d7830eb
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions Source/JavascriptUMG/JavascriptWindow.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ TSharedRef<SWidget> UJavascriptWindow::RebuildWidget()
.SizingRule((ESizingRule)SizingRule)
.IsPopupWindow(IsPopupWindow)
.FocusWhenFirstShown(FocusWhenFirstShown)
.ActivateWhenFirstShown(ActivateWhenFirstShown)
.ActivationPolicy(EWindowActivationPolicy::FirstShown)
.UseOSWindowBorder(UseOSWindowBorder)
.HasCloseButton(HasCloseButton)
.SupportsMaximize(SupportsMaximize)
Expand Down Expand Up @@ -138,4 +138,4 @@ void UJavascriptWindow::SetOpacity(const float InOpacity)
{
MyWindow->SetOpacity(InOpacity);
}
}
}
2 changes: 1 addition & 1 deletion Source/V8/Private/V8Module.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ static float GV8IdleTaskBudget = 1 / 60.0f;
UJavascriptSettings::UJavascriptSettings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
V8Flags = TEXT("--harmony --harmony-shipping --es-staging --expose-debug-as=v8debug --expose-gc --harmony_simd");
V8Flags = TEXT("--harmony --harmony-shipping --es-staging --expose-gc");
}

void UJavascriptSettings::Apply() const
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