React Native Local and Remote Notifications for iOS and Android
Check out for changes and migration in the CHANGELOG:
Maintaining this project takes time. To help allocate time, you can Buy Me a Coffee 😉
Component Version | RN Versions | README |
---|---|---|
1.0.7 | <= 0.27 | Open |
1.0.8 | 0.28 | Open |
2.0.1 | 0.29 | Open |
2.0.2 | 0.30, 0.31, 0.32 | Open |
>= 2.1.0 | >= 0.33 | Open |
Changelog is available from version 3.1.3 here: Changelog
npm install --save react-native-push-notification
yarn add react-native-push-notification
NOTE: If you target iOS you also need to follow the installation instructions for PushNotificationIOS since this package depends on it.
NOTE: For Android, you will still have to manually update the AndroidManifest.xml (as below) in order to use Scheduled Notifications.
Having a problem? Read the troubleshooting guide before raising an issue.
The component uses PushNotificationIOS for the iOS part.
Please see: PushNotificationIOS
NOTE: firebase-messaging
, prior to version 15 requires to have the same version number in order to work correctly at build time and at run time. To use a specific version:
In your android/build.gradle
ext {
googlePlayServicesVersion = "<Your play services version>" // default: "+"
firebaseMessagingVersion = "<Your Firebase version>" // default: "+"
// Other settings
compileSdkVersion = <Your compile SDK version> // default: 23
buildToolsVersion = "<Your build tools version>" // default: "23.0.1"
targetSdkVersion = <Your target SDK version> // default: 23
supportLibVersion = "<Your support lib version>" // default: 23.1.1
}
NOTE: localNotification() works without changes in the application part, while localNotificationSchedule() only works with these changes:
In your android/app/src/main/AndroidManifest.xml
.....
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/>
<application ....>
<!-- Change the value to true to enable pop-up for in foreground (remote-only, for local use ignoreInForeground) -->
<meta-data android:name="com.dieam.reactnativepushnotification.notification_foreground"
android:value="false"/>
<!-- Change the resource name to your App's accent color - or any other color you want -->
<meta-data android:name="com.dieam.reactnativepushnotification.notification_color"
android:resource="@color/white"/> <!-- or @android:color/{name} to use a standard color -->
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions" />
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" />
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
<action android:name="android.intent.action.QUICKBOOT_POWERON" />
<action android:name="com.htc.intent.action.QUICKBOOT_POWERON"/>
</intent-filter>
</receiver>
<service
android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService"
android:exported="false" >
<intent-filter>
<action android:name="com.google.firebase.MESSAGING_EVENT" />
</intent-filter>
</service>
.....
If not using a built in Android color (@android:color/{name}
) for the notification_color
meta-data
item.
In android/app/src/main/res/values/colors.xml
(Create the file if it doesn't exist).
<resources>
<color name="white">#FFF</color>
</resources>
Make sure you have installed setup Firebase correctly.
In android/build.gradle
buildscript {
...
dependencies {
...
classpath('com.google.gms:google-services:4.3.3')
...
}
}
In android/app/build.gradle
dependencies {
...
implementation 'com.google.firebase:firebase-analytics:17.3.0'
...
}
apply plugin: 'com.google.gms.google-services'
Then put your google-services.json
in android/app/
.
Note: firebase/release-notes
The Firebase Android library
firebase-core
is no longer needed. This SDK included the Firebase SDK for Google Analytics.Now, to use Analytics or any Firebase product that recommends the use of Analytics (see table below), you need to explicitly add the Analytics dependency:
com.google.firebase:firebase-analytics:17.3.0
.
In android/settings.gradle
...
include ':react-native-push-notification'
project(':react-native-push-notification').projectDir = file('../node_modules/react-native-push-notification/android')
In your android/app/build.gradle
dependencies {
...
implementation project(':react-native-push-notification')
...
}
Manually register module in MainApplication.java
(if you did not use react-native link
):
import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage; // <--- Import Package
public class MainApplication extends Application implements ReactApplication {
private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
@Override
protected boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
}
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new ReactNativePushNotificationPackage() // <---- Add the Package
);
}
};
....
}
DO NOT USE .configure()
INSIDE A COMPONENT, EVEN App
If you do, notification handlers will not fire, because they are not loaded. Instead, use
.configure()
in the app's first file, usuallyindex.js
.
import PushNotificationIOS from "@react-native-community/push-notification-ios";
var PushNotification = require("react-native-push-notification");
// Must be outside of any component LifeCycle (such as `componentDidMount`).
PushNotification.configure({
// (optional) Called when Token is generated (iOS and Android)
onRegister: function (token) {
console.log("TOKEN:", token);
},
// (required) Called when a remote is received or opened, or local notification is opened
onNotification: function (notification) {
console.log("NOTIFICATION:", notification);
// process the notification
// (required) Called when a remote is received or opened, or local notification is opened
notification.finish(PushNotificationIOS.FetchResult.NoData);
},
// (optional) Called when Registered Action is pressed and invokeApp is false, if true onNotification will be called (Android)
onAction: function (notification) {
console.log("ACTION:", notification.action);
console.log("NOTIFICATION:", notification);
// process the action
},
// (optional) Called when the user fails to register for remote notifications. Typically occurs when APNS is having issues, or the device is a simulator. (iOS)
onRegistrationError: function(err) {
console.error(err.message, err);
},
// IOS ONLY (optional): default: all - Permissions to register.
permissions: {
alert: true,
badge: true,
sound: true,
},
// Should the initial notification be popped automatically
// default: true
popInitialNotification: true,
/**
* (optional) default: true
* - Specified if permissions (ios) and token (android and ios) will requested or not,
* - if not, you must call PushNotificationsHandler.requestPermissions() later
* - if you are not using remote notification or do not have Firebase installed, use this:
* requestPermissions: Platform.OS === 'ios'
*/
requestPermissions: true,
});
Example folder contains an example app to demonstrate how to use this package. The notification Handling is done in NotifService.js
.
Please test your PRs with this example app before submitting them. It'll help maintaining this repo.
When any notification is opened or received the callback onNotification
is called passing an object with the notification data.
Notification object example:
{
foreground: false, // BOOLEAN: If the notification was received in foreground or not
userInteraction: false, // BOOLEAN: If the notification was opened by the user from the notification area or not
message: 'My Notification Message', // STRING: The notification message
data: {}, // OBJECT: The push data
}
PushNotification.localNotification(details: Object)
EXAMPLE:
PushNotification.localNotification({
/* Android Only Properties */
channelId: "your-channel-id", // (required) channelId, if the channel doesn't exist, it will be created with options passed above (importance, vibration, sound). Once the channel is created, the channel will not be update. Make sure your channelId is different if you change these options. If you have created a custom channel, it will apply options of the channel.
ticker: "My Notification Ticker", // (optional)
showWhen: true, // (optional) default: true
autoCancel: true, // (optional) default: true
largeIcon: "ic_launcher", // (optional) default: "ic_launcher". Use "" for no large icon.
largeIconUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined
smallIcon: "ic_notification", // (optional) default: "ic_notification" with fallback for "ic_launcher". Use "" for default small icon.
bigText: "My big text that will be shown when notification is expanded", // (optional) default: "message" prop
subText: "This is a subText", // (optional) default: none
bigPictureUrl: "https://www.example.tld/picture.jpg", // (optional) default: undefined
color: "red", // (optional) default: system default
vibrate: true, // (optional) default: true
vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
tag: "some_tag", // (optional) add tag to message
group: "group", // (optional) add group to message
groupSummary: false, // (optional) set this notification to be the group summary for a group of notifications, default: false
ongoing: false, // (optional) set whether this is an "ongoing" notification
priority: "high", // (optional) set notification priority, default: high
visibility: "private", // (optional) set notification visibility, default: private
ignoreInForeground: false, // (optional) if true, the notification will not be visible when the app is in the foreground (useful for parity with how iOS notifications appear)
shortcutId: "shortcut-id", // (optional) If this notification is duplicative of a Launcher shortcut, sets the id of the shortcut, in case the Launcher wants to hide the shortcut, default undefined
onlyAlertOnce: false, // (optional) alert will open only once with sound and notify, default: false
when: null, // (optionnal) Add a timestamp pertaining to the notification (usually the time the event occurred). For apps targeting Build.VERSION_CODES.N and above, this time is not shown anymore by default and must be opted into by using `showWhen`, default: null.
usesChronometer: false, // (optional) Show the `when` field as a stopwatch. Instead of presenting `when` as a timestamp, the notification will show an automatically updating display of the minutes and seconds since when. Useful when showing an elapsed time (like an ongoing phone call), default: false.
timeoutAfter: null, // (optional) Specifies a duration in milliseconds after which this notification should be canceled, if it is not already canceled, default: null
messageId: "google:message_id", // (optional) added as `message_id` to intent extras so opening push notification can find data stored by @react-native-firebase/messaging module.
actions: ["Yes", "No"], // (Android only) See the doc for notification actions to know more
invokeApp: true, // (optional) This enable click on actions to bring back the application to foreground or stay in background, default: true
/* iOS only properties */
alertAction: "view", // (optional) default: view
category: "", // (optional) default: empty string
/* iOS and Android properties */
id: 0, // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID
title: "My Notification Title", // (optional)
message: "My Notification Message", // (required)
userInfo: {}, // (optional) default: {} (using null throws a JSON value '<null>' error)
playSound: false, // (optional) default: true
soundName: "default", // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played)
number: 10, // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero)
repeatType: "day", // (optional) Repeating interval. Check 'Repeating Notifications' section for more info.
});
PushNotification.localNotificationSchedule(details: Object)
EXAMPLE:
PushNotification.localNotificationSchedule({
//... You can use all the options from localNotifications
message: "My Notification Message", // (required)
date: new Date(Date.now() + 60 * 1000), // in 60 secs
allowWhileIdle: false, // (optional) set notification to work while on doze, default: false
});
PushNotification.popInitialNotification(callback)
EXAMPLE:
PushNotification.popInitialNotification((notification) => {
console.log('Initial Notification', notification);
});
In android, add your custom sound file to [project_root]/android/app/src/main/res/raw
In iOS, add your custom sound file to the project Resources
in xCode.
In the location notification json specify the full file name:
soundName: 'my_sound.mp3'
To use channels, create them at startup and pass the matching channelId
through to PushNotification.localNotification
or PushNotification.localNotificationSchedule
.
PushNotification.createChannel(
{
channelId: "channel-id", // (required)
channelName: "My channel", // (required)
channelDescription: "A channel to categorise your notifications", // (optional) default: undefined.
soundName: "default", // (optional) See `soundName` parameter of `localNotification` function
importance: 4, // (optional) default: 4. Int value of the Android notification importance
vibrate: true, // (optional) default: true. Creates the default vibration patten if true.
},
(created) => console.log(`createChannel returned '${created}'`) // (optional) callback returns whether the channel was created, false means it already existed.
);
NOTE: Without channel, notifications don't work
In the notifications options, you must provide a channel id with channelId: "your-channel-id"
, if the channel doesn't exist the notification might not e triggered. Once the channel is created, the channel cannot be update. Make sure your channelId
is different if you change these options. If you have created a channel in another way, it will apply options of the channel.
If you want to use a different default channel for remote notification, refer to the documentation of Firebase:
Set up a Firebase Cloud Messaging client app on Android
<meta-data
android:name="com.google.firebase.messaging.default_notification_channel_id"
android:value="@string/default_notification_channel_id" />
For local notifications, the same kind of option is available:
- you can use:
<meta-data android:name="com.dieam.reactnativepushnotification.default_notification_channel_id" android:value="@string/default_notification_channel_id" />
- If not defined, fallback to the Firebase value defined in the
AndroidManifest
:<meta-data android:name="com.google.firebase.messaging.default_notification_channel_id" android:value="..." />
- If not defined, fallback to the default Firebase channel id
fcm_fallback_notification_channel
You can list available channels with:
PushNotification.getChannels(function (channel_ids) {
console.log(channel_ids); // ['channel_id_1']
});
You can check if a channel exists with:
PushNotification.channelExists(channel_id, function (exists) {
console.log(exists); // true/false
});
You can check if a channel blocked with:
PushNotification.channelBlocked(channel_id, function (blocked) {
console.log(blocked); // true/false
});
You can delete a channel with:
PushNotification.deleteChannel(channel_id);
The id
parameter for PushNotification.localNotification
is required for this operation. The id supplied will then be used for the cancel operation.
PushNotification.localNotification({
...
id: '123'
...
});
PushNotification.cancelLocalNotifications({id: '123'});
iOS: userInfo
is populated id
if not defined this allow the previous method
PushNotification.cancelAllLocalNotifications()
Cancels all scheduled notifications AND clears the notifications alerts that are in the notification centre.
NOTE: there is currently no api for removing specific notification alerts from the notification centre.
PushNotificationIOS.removeAllDeliveredNotifications();
Remove all delivered notifications from Notification Center
PushNotificationIOS.getDeliveredNotifications(callback);
Provides you with a list of the app’s notifications that are still displayed in Notification Center
Parameters:
Name | Type | Required | Description |
---|---|---|---|
callback | function | Yes | Function which receive an array of delivered notifications. |
A delivered notification is an object containing:
identifier
: The identifier of this notification.title
: The title of this notification.body
: The body of this notification.category
: The category of this notification (optional).userInfo
: An object containing additional notification data (optional).thread-id
: The thread identifier of this notification, if has one.
PushNotificationIOS.removeDeliveredNotifications(identifiers);
Removes the specified notifications from Notification Center
Parameters:
Name | Type | Required | Description |
---|---|---|---|
identifiers | array | Yes | Array of notification identifiers. |
PushNotificationIOS.getScheduledLocalNotifications(callback);
Provides you with a list of the app’s scheduled local notifications that are yet to be displayed
Parameters:
Name | Type | Required | Description |
---|---|---|---|
callback | function | Yes | Function which receive an array of delivered notifications. |
Returns an array of local scheduled notification objects containing:
Name | Type | Description |
---|---|---|
id | number | The identifier of this notification. |
date | Date | The fire date of this notification. |
title | string | The title of this notification. |
message | string | The message body of this notification. |
soundName | string | The sound name of this notification. |
repeatInterval | number | The repeat interval of this notification. |
number | number | App notification badge count number. |
PushNotification.abandonPermissions()
Revokes the current token and unregister for all remote notifications received via APNS or FCM.
(optional) Specify priority
to set priority of notification. Default value: "high"
Available options:
"max" = NotficationCompat.PRIORITY_MAX "high" = NotficationCompat.PRIORITY_HIGH "low" = NotficationCompat.PRIORITY_LOW "min" = NotficationCompat.PRIORITY_MIN "default" = NotficationCompat.PRIORITY_DEFAULT
More information: https://developer.android.com/reference/android/app/Notification.html#PRIORITY_DEFAULT
(optional) Specify visibility
to set visibility of notification. Default value: "private"
Available options:
"private" = NotficationCompat.VISIBILITY_PRIVATE "public" = NotficationCompat.VISIBILITY_PUBLIC "secret" = NotficationCompat.VISIBILITY_SECRET
More information: https://developer.android.com/reference/android/app/Notification.html#VISIBILITY_PRIVATE
(optional) Specify importance
to set importance of notification. Default value: "high"
Available options:
"default" = NotificationManager.IMPORTANCE_DEFAULT "max" = NotificationManager.IMPORTANCE_MAX "high" = NotificationManager.IMPORTANCE_HIGH "low" = NotificationManager.IMPORTANCE_LOW "min" = NotificationManager.IMPORTANCE_MIN "none" = NotificationManager.IMPORTANCE_NONE "unspecified" = NotificationManager.IMPORTANCE_UNSPECIFIED
More information: https://developer.android.com/reference/android/app/NotificationManager#IMPORTANCE_DEFAULT
(optional) Specify allowWhileIdle
to set if the notification should be allowed to execute even when the system is on low-power idle modes.
On Android 6.0 (API level 23) and forward, the Doze was introduced to reduce battery consumption when the device is unused for long periods of time. But while on Doze the AlarmManager alarms (used to show scheduled notifications) are deferred to the next maintenance window. This may cause the notification to be delayed while on Doze.
This can significantly impact the power use of the device when idle. So it must only be used when the notification is required to go off on a exact time, for example on a calendar notification.
More information: https://developer.android.com/training/monitoring-device-state/doze-standby
(optional) Specify repeatType
and optionally repeatTime
(Android-only) while scheduling the local notification. Check the local notification example above.
Property repeatType
could be one of month
, week
, day
, hour
, minute
, time
. If specified as time, it should be accompanied by one more parameter repeatTime
which should the number of milliseconds between each interval.
(Android Only)
This is done by specifying an actions
parameters while configuring the local notification. This is an array of strings where each string is a notification action that will be presented with the notification.
For e.g. actions: ['Accept', 'Reject']
When you handle actions in background (invokeApp: false
), you can open the application and pass the initial notification by using use PushNotification.invokeApp(notification)
.
Make sure you have the receiver in AndroidManifest.xml
:
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationActions" />
For iOS, you can use this package to add notification actions.
PushNotification.setApplicationIconBadgeNumber(number: number)
Works natively in iOS.
Uses the ShortcutBadger on Android, and as such will not work on all Android devices.
PushNotification.subscribeToTopic(topic: string)
Subscribe to a topic (works only with Firebase)
PushNotification.unsubscribeFromTopic(topic: string)
Unsubscribe from a topic (works only with Firebase)
PushNotification.checkPermissions(callback: Function)
Check permissions
callback
will be invoked with a permissions
object:
alert
: booleanbadge
: booleansound
: boolean
PushNotification.getApplicationIconBadgeNumber(callback: Function)
Get badge number