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nes-rust ("Muenster")

An emulator for the NES, written in Rust.

Priorities:

  • WASM support from the start
  • Try Bevy game engine for Frontend (audio, input, screen)
  • Unit tested
  • CI on commit: linting, unit tests, releases
  • Try some Rust patterns for midsized projects...
    • break up the repo into modules?
    • run benchmarks?

References

Howto

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