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GPGPU particles

A GPGPU exploration using three.js and GLSL. Thanks to @nicoptere's article, that got me started in the subject, and also the utility GPUComputationRenderer.js from @yomboprime that eases the creation and management of data float textures.

Demo

Start

$ npm install - install all the dependencies

Development

$ npm run start -- --i 1|2|n - development mode

$ npm run build -- --i 1|2|n - production build