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Send live network messages over TCP (#1962)
- merge_peer function modified to try TCP connection before UDP - TCP channels ongoing_keepalive function used to wake up long not sending channels to prevent TCP disconnection from server - Live TCP connection starts with node ID handshake - After handshake node sends preferred peering ports for response channels (keepalive self) - Received TCP live message is responded to sender with response channels - Using #1938 multi-writer for TCP channel - Multiple nodes system () tests using TCP connections by default - Some tests modified to check 2 live network options: TCP connections & UDP connections - tcp_incoming_connections_max added, max established incoming TCP connections - bootstrap_server modified to accept live network messages
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