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Audio examples #644
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// The MIT License (MIT) | ||
// | ||
// Copyright (c) 2024 Roth Michaels | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights | ||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
// copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in all | ||
// copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
// SOFTWARE. | ||
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// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | ||
// !!! Before you commit any changes to this file please make sure to check if it !!! | ||
// !!! renders correctly in the documentation "Examples" section. !!! | ||
// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | ||
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#ifdef MP_UNITS_IMPORT_STD | ||
import std; | ||
#else | ||
#include <exception> | ||
#include <iostream> | ||
#endif | ||
#ifdef MP_UNITS_MODULES | ||
import mp_units; | ||
#else | ||
#include <mp-units/ostream.h> | ||
// #include <mp-units/systems/cgs.h> | ||
// #include <mp-units/systems/international.h> | ||
#include <mp-units/systems/angular.h> | ||
#include <mp-units/systems/isq.h> | ||
#include <mp-units/systems/si.h> | ||
#endif | ||
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namespace third_party { | ||
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//! State of a playback engine for music host application. | ||
struct musical_context { | ||
float sample_rate; //!< samples per second | ||
float tempo; //!< beats per minute (quarter note == one beat) | ||
}; | ||
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//! API provided by music host application to provide global info | ||
//! about the playback engine. | ||
musical_context get_musical_context() | ||
{ | ||
// Example data, this would be variable in a real-world context | ||
return musical_context{.sample_rate = 8000.f, .tempo = 130.f}; | ||
} | ||
} // namespace third_party | ||
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namespace { | ||
using namespace mp_units; | ||
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QUANTITY_SPEC(sample_count, dimensionless, is_kind); | ||
QUANTITY_SPEC(sample_duration, isq::time); | ||
QUANTITY_SPEC(sample_rate, isq::frequency, sample_count / isq::time); | ||
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inline constexpr struct sample final : named_unit<"Smpl", one, kind_of<sample_count>> { | ||
} sample; | ||
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QUANTITY_SPEC(unit_sample_amount, dimensionless, is_kind); | ||
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inline constexpr struct sample_value final : named_unit<"PCM", one, kind_of<unit_sample_amount>> { | ||
} sample_value; | ||
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QUANTITY_SPEC(beat_count, dimensionless, is_kind); | ||
QUANTITY_SPEC(beat_duration, isq::time); | ||
QUANTITY_SPEC(tempo, isq::frequency, beat_count / isq::time); | ||
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inline constexpr struct quarter_note final : named_unit<"q", one, kind_of<beat_count>> { | ||
} quarter_note; | ||
static_assert(detail::SymbolicArg<struct quarter_note>); | ||
static_assert(Unit<struct quarter_note>); | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is not a good idea. We always claim that users never use types and just values. Users should not have to call those concepts here. Or at least we should not recommend that in our examples. |
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inline constexpr struct whole_note final : named_unit<"w", mag<4> * quarter_note> { | ||
} whole_note; | ||
inline constexpr struct half_note final : named_unit<"h", mag<2> * quarter_note> { | ||
} half_note; | ||
inline constexpr struct dotted_half_note final : named_unit<"h.", mag<3> * quarter_note> { | ||
} dotted_half_note; | ||
inline constexpr struct eigth_note final : named_unit<"8th", mag_ratio<1, 2> * quarter_note> { | ||
} eigth_note; | ||
inline constexpr struct dotted_quarter_note final : named_unit<"q.", mag<3> * eigth_note> { | ||
} dotted_quarter_note; | ||
inline constexpr struct quarter_note_triplet final : named_unit<"qt", mag_ratio<1, 3> * half_note> { | ||
} quarter_note_triplet; | ||
inline constexpr struct sixteenth_note final : named_unit<"16th", mag_ratio<1, 2> * eigth_note> { | ||
} sixteenth_note; | ||
inline constexpr struct dotted_eigth_note final : named_unit<"8th.", mag<3> * sixteenth_note> { | ||
} dotted_eigth_note; | ||
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inline constexpr struct beats_per_minute final : named_unit<"bpm", quarter_note / non_si::minute> { | ||
} beats_per_minute; | ||
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inline constexpr auto smpl = sample; | ||
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inline constexpr auto pcm = sample_value; | ||
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// inline constexpr auto n_wd = 3 * half_note; | ||
inline constexpr auto n_w = whole_note; | ||
// inline constexpr auto n_hd = dotted_half_note; | ||
// inline constexpr auto n_h = half_note; | ||
// inline constexpr auto n_qd = dotted_quarter_note; | ||
// inline constexpr auto n_q = quarter_note; | ||
// inline constexpr auto n_qt = quarter_note_triplet; | ||
// inline constexpr auto n_8thd = dotted_eigth_note; | ||
// inline constexpr auto n_8th = eigth_note; | ||
// inline constexpr auto n_16th = sixteenth_note; | ||
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// inline constexpr auto bpm = beats_per_minute; | ||
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//! Typesafe version of music application playback engine state | ||
struct musical_context { | ||
quantity<sample_rate[si::hertz], float> sample_rate; | ||
quantity<beats_per_minute, float> tempo; | ||
}; | ||
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//! Typesafe wrapper around API for host application musical context | ||
musical_context get_musical_context() | ||
{ | ||
auto context = third_party::get_musical_context(); | ||
return musical_context{.sample_rate = context.sample_rate * si::hertz, .tempo = context.tempo * beats_per_minute}; | ||
} | ||
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class sine_wave_osc { | ||
public: | ||
sine_wave_osc(const musical_context& context, QuantityOf<isq::frequency> auto freq) : | ||
m_context{context}, m_frequency{freq} | ||
{ | ||
std::cout << std::format("Created LFO with starting frequency {} ({}) for sample rate {} at tempo {}\n", freq, | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. BTW, what does LFO stands for? I am not asking to provide a full text here, but maybe the file should use a longer name as lfo.cpp looks cryptic to most users. |
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m_frequency, context.sample_rate, context.tempo); | ||
} | ||
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quantity<si::hertz, float> get_frequency() const { return m_frequency; } | ||
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void set_frequency(QuantityOf<isq::frequency> auto freq) | ||
{ | ||
m_frequency = freq; | ||
std::cout << std::format("Setting frequency to {} ({})\n", freq, m_frequency); | ||
} | ||
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void set_period(QuantityOf<isq::time> auto period) | ||
{ | ||
m_frequency = 1.f / period; | ||
std::cout << std::format("Setting period to {} (i.e. frequency to {})\n", period, m_frequency); | ||
} | ||
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quantity<sample_value, float> operator()() | ||
{ | ||
auto out = sin(m_phase); | ||
m_phase += step; | ||
return out; | ||
} | ||
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private: | ||
void update_step() { m_step = (angular::revolution * m_frequency) / m_context.sample_rate; } | ||
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quantity<sample_value> sin(quantity_point<angular::radian, float>) | ||
{ | ||
return std::sin(m_phase.numerical_value_in(angular::radian)) * pcm; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. We have sin overloads for quantities in si and angular subdirectories: |
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} | ||
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musical_context m_context; | ||
quantity<si::hertz, float> m_frequency; | ||
quantity_point<angular::radian, float> m_phase{0.f}; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. SI also has radian but does not have revolutions. I am not sure which one is the better use case considering that you use SI already. |
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quantity<angular::radian, float> m_step; | ||
}; | ||
} // namespace | ||
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int main() | ||
{ | ||
using namespace mp_units::si::unit_symbols; | ||
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const auto context = get_musical_context(); | ||
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auto sin_gen = sine_wave_osc{context, 2 * Hz}; | ||
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// TODO set_frequency and set_period calls for demonstrating use of different units | ||
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auto buffer = std::vector<quantity<sample_value, float>>(2 * whole_note) | ||
} |
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This comment is only needed if you also plan to provide a description of this example in our docs. See https://mpusz.github.io/mp-units/latest/users_guide/examples/tags_index/ for examples. Otherwise, I recommend removing the comment to not suggest that this file is a part of our docs already.