v0.4.2 - hexagonal scan delay
Niantic is keen on adding new limits to API just as I'm falling asleep.
There are new settings in config, SCAN_DELAY
and SCAN_RADIUS
, which should be self-explaining (if it's not, please see Config page on wiki). The latter also obsoletes LAT_GAIN
and LON_GAIN
.
Changelog:
- most recent pgoapi version
- ability to define starting point of reports (so that you don't show data in the First Era, before spawns changed)
- Python 3 support (Python 2.7 still works fine)
- hexagonal grid - 20-30% less points for each worker to visit!
SCAN_DELAY
andSCAN_RADIUS
defined in config