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v0.4.2 - hexagonal scan delay

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@modrzew modrzew released this 03 Aug 08:09
· 115 commits to master since this release

Niantic is keen on adding new limits to API just as I'm falling asleep.

There are new settings in config, SCAN_DELAY and SCAN_RADIUS, which should be self-explaining (if it's not, please see Config page on wiki). The latter also obsoletes LAT_GAIN and LON_GAIN.

Changelog:

  • most recent pgoapi version
  • ability to define starting point of reports (so that you don't show data in the First Era, before spawns changed)
  • Python 3 support (Python 2.7 still works fine)
  • hexagonal grid - 20-30% less points for each worker to visit!
  • SCAN_DELAY and SCAN_RADIUS defined in config