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MobiledgeX Unity SDK 2.1.3

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@lgarner lgarner released this 21 Dec 23:56
· 112 commits to master since this release

What's New

Unity

  • SDK Version displayed in MobiledgeX Editor Window.
  • You can use fallback location in production, if your device doesn't support Location Services use mobiledgeXIntegration.useFallBackLocation = true.
  • ComputerVision Example added to the SDK.
  • Optional region selection to connect to an app instance in a specific region (works in Unity Editor Only).
  • Easier support for Magic Leap and non-mobile devies.

Android

  • Added a log message to clarify that the SDK can only be used after granting location permissions and then calling MatchingEngine.setMatchingEngineLocationAllowed(true).

ALL

  • LProto.UDP has been fixed and now returns the correct mapped UDP Port.

Computer Vision

  • Deployed GPU specific Computer Vision app instances with the App Name ComputerVision-GPU for Object and Pose Detection

Known Issues

If you receive the following error and cannot compile your Unity project, restart Unity.