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Desafio daniel eliziario #41

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44 changes: 44 additions & 0 deletions qualifica_challenge/.gitignore
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/

# IntelliJ related
*.iml
*.ipr
*.iws
.idea/

# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/

# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/

# Symbolication related
app.*.symbols

# Obfuscation related
app.*.map.json

# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
33 changes: 33 additions & 0 deletions qualifica_challenge/.metadata
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled.

version:
revision: c07f7888888435fd9df505aa2efc38d3cf65681b
channel: stable

project_type: app

# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: c07f7888888435fd9df505aa2efc38d3cf65681b
base_revision: c07f7888888435fd9df505aa2efc38d3cf65681b
- platform: android
create_revision: c07f7888888435fd9df505aa2efc38d3cf65681b
base_revision: c07f7888888435fd9df505aa2efc38d3cf65681b
- platform: ios
create_revision: c07f7888888435fd9df505aa2efc38d3cf65681b
base_revision: c07f7888888435fd9df505aa2efc38d3cf65681b

# User provided section

# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
79 changes: 79 additions & 0 deletions qualifica_challenge/README.md
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# Desafio front-end da Qualifica

Aplicativo Desafio da Qualifica para o consumo de uma API de Star Wars onde é mostrada uma lista de personagens, espécies, planetas e filmes da saga. Foi utilizado o Fluter para construir esse aplicativo.


## Ambiente Flutter

Flutter 3.7.5 • channel stable

Dart 2.19.2 • channel stable


## Packages

#### Os packages utilizados foram:
O [Dio](https://pub.dev/packages/dio) em sua versão mais recente, usado como client HTTP para consumir a API [Star Wars](https://swapi.dev/api).

E o [GetX](https://pub.dev/packages/get) também em sua versão mais recente, usado para gerenciamento de estado e injeção de dependência.


## Instalação do projeto

* Clone o projeto.

* Abra o projeto através de sua IDE favorita.

* Digite ou cole no terminal o código abaixo:

```bash
flutter pub get
```
* Após isso, já é possível debugar o projeto.

#### Testes do projeto

É possível rodar os testes de duas formas, através do terminal ou debugando o teste.

#### Testes no terminal

* Abra o terminal do projeto.

* Digite ou cole no terminal o seguinte código:

```bash
flutter test
```

#### Testes no debug

* Abra a pasta test do projeto.

* Abra os arquivos com o final ___test.dart__.

* Clique na palavra __Run__ ou __Debug__ acima de cada teste.

* Se o teste passou, aparecerá o símbolo (__✓__) seguido do que é esperado no teste.


## Screenshots

<table>
<tr>
<td>Home</td>
<td>Details Page</td>
<td>Films Page</td>
<td>Details Films</td>
</tr>
<tr>
<td><img src="https://github.com/eliziariodm/qualifica-challenge/blob/desafio-daniel-eliziario/qualifica_challenge/assets/screenshots/home.png" width=270 ></td>
<td><img src="https://github.com/eliziariodm/qualifica-challenge/blob/desafio-daniel-eliziario/qualifica_challenge/assets/screenshots/details.png" width=270 ></td>
<td><img src="https://github.com/eliziariodm/qualifica-challenge/blob/desafio-daniel-eliziario/qualifica_challenge/assets/screenshots/films_catalog.png" width=270 ></td>
<td><img src="https://github.com/eliziariodm/qualifica-challenge/blob/desafio-daniel-eliziario/qualifica_challenge/assets/screenshots/details_films.png" width=270 ></td>
</tr>
</table>


### Autor

### [Daniel Eliziario](https://www.linkedin.com/in/daniel-eliziario/)
29 changes: 29 additions & 0 deletions qualifica_challenge/analysis_options.yaml
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.

# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml

linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at
# https://dart-lang.github.io/linter/lints/index.html.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule

# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
13 changes: 13 additions & 0 deletions qualifica_challenge/android/.gitignore
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java

# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks
71 changes: 71 additions & 0 deletions qualifica_challenge/android/app/build.gradle
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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}

def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}

def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}

def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}

apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"

android {
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion

compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}

kotlinOptions {
jvmTarget = '1.8'
}

sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "br.com.eliziario.qualifica_challenge"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}

flutter {
source '../..'
}

dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
8 changes: 8 additions & 0 deletions qualifica_challenge/android/app/src/debug/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="br.com.eliziario.qualifica_challenge">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
34 changes: 34 additions & 0 deletions qualifica_challenge/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="br.com.eliziario.qualifica_challenge">
<application
android:label="qualifica_challenge"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
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package br.com.eliziario.qualifica_challenge

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity() {
}
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.

This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
18 changes: 18 additions & 0 deletions qualifica_challenge/android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.

This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="br.com.eliziario.qualifica_challenge">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
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