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area RoyalValley: | ||
room Graveyard | ||
room LostWoods | ||
room Graveyard: | ||
node North: | ||
exit Crypt | ||
exit LeftGrave | ||
exit RightGrave | ||
set LeftGraveOpen | ||
node NorthDoor: | ||
entrance Crypt | ||
node LeftGraveOpen: | ||
warp LeftGrave | ||
node RightGraveOpen: | ||
warp RightGrave | ||
North -> NorthDoor: item WhiteSword3 | ||
North -> LeftGraveOpen: flag LeftGraveOpen | ||
North -> RightGraveOpen: fusion RightGraveOpen | ||
node NorthButterfly: | ||
chest Butterfly | ||
North -> NorthButterfly: fusion GraveyardButterfly | ||
node NorthLeftChest: | ||
chest LeftChest | ||
North -> NorthLeftChest: fusion LeftChest | ||
node NorthRightChest: | ||
chest RightChest | ||
North -> NorthRightChest: fusion RightChest | ||
node Middle: | ||
door Dampe | ||
door South | ||
enemy Ghinis | ||
North <-> Middle: flag GateOpen | ||
node MiddleKeyCrow: | ||
set ReobtainedKey | ||
Middle -> MiddleKeyCrow: ( item Boots & item GraveyardKey ) | ||
node TalkToDampe: | ||
set GateOpen | ||
Middle -> TalkToDampe: flag ReobtainedKey | ||
node South: | ||
door East | ||
door South | ||
door North | ||
enemy GhinisAndCrows | ||
target Fairy | ||
node SouthFairy: | ||
warp Fairy | ||
node SouthFairyOpen: | ||
set FairyOpen | ||
South -> SouthFairyOpen: ( item BombBag | hasExplosive ) | ||
South -> SouthFairy: flag FairyOpen | ||
node South +: warp Virtual.Zeffa.FluteAway | ||
node Middle +: warp Virtual.Zeffa.FluteAway | ||
node North +: warp Virtual.Zeffa.FluteAway | ||
room LostWoods: | ||
node Main: | ||
chest Chest | ||
door North | ||
door South |