This is a script to simulate a more real expirence when interacting with some in-game blocks (game: Space Engineers). This scripts aims to improve realism by making possible to simulate block's subsystems, instructions on how to use will be found in the first sections of the final script available on steam workshop (WIP).
- SE Scripts Utils (Included as submodule)
- Clone this repo with this command
git clone --recurse-submodules
- If you can't/didn't use the previous command then pull the submodule code with this command:
git submodule update --init --recursive
- Launch Setup (run before opening solution).bat and follow the instructions
- Choose either Release build or Debug (Debug logs enabled)
- Build project
[SMS] Ship Management System V2 Script
If a new version of the submodule will be required by this project then use the following command to pull both this repo and the submodule: git pull --recurse-submodules
- Streamline (As Much As Possible) and Manage INI Config
- Add Block Tag support
- Multi Tick System Init
- Develop Property Management
- Develop Parse and Action Management by Topic
- Develop Storage Logger System
- Develop INI Generator for Display Panel and Set
- Agree and develop communication standards between the two PBs
- Develop Parse and Action Management by IGC
- Receive Commands From Interface
- Response of Results to Interface
- Develop Subtypes System
- Develop Property with Numeric Value
- Develop Threshold Acceleration System
- Remote Tamper Management
The live Design Board can be found at this link