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Core classes for creating 2D iOS game based on cocos2d & box2d. GClasses not ready for use out of the box — it is was built quickly & for specific project. You can use it as basis for your own classes. Based on wrapper classes for resources created in PhysicsEditor, oriented on working with TexturePacker+PhysicsEditor. Enjoy!

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Core classes for creating 2D iOS game based on cocos2d & box2d. GClasses not ready for use out of the box — it is was built quickly & for specific project. You can use it as basis for your own classes. Based on wrapper classes for resources created in PhysicsEditor, oriented on working with TexturePacker+PhysicsEditor. Enjoy!

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Core classes for creating 2D iOS game based on cocos2d & box2d. GClasses not ready for use out of the box — it is was built quickly & for specific project. You can use it as basis for your own classes. Based on wrapper classes for resources created in PhysicsEditor, oriented on working with TexturePacker+PhysicsEditor. Enjoy!

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