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Trainer Mod for Half Sword Playtest

This is an experimental version of the trainer mod for Half Sword Playtest only.

For the Nov 2023 demo v0.3 use the regular trainer mod.

How to install (easy)

The one-click installer supports Playtest and this mod.

It will automatically choose the correct versions of everything.

The documentation for the installer is here: https://github.com/massclown/HalfSwordModInstaller

How to install (hard)

Follow the steps at https://github.com/massclown/HalfSwordTrainerMod?tab=readme-ov-file#installation-hard-mode, but make sure to do the following changes to that procedure:

  1. find the game installation folder of the playtest version of the game, not the demo, obviously.
  • The Half Sword Playtest is usually installed somewhere like: C:\Program Files (x86)\Steam\steamapps\common\Half Sword Playtest\, and if that is the case for you, then:
    • the UE4SS archive will need to be unzipped into: C:\Program Files (x86)\Steam\steamapps\common\Half Sword Playtest\VersionTest54\Binaries\Win64
    • and the mod's release will need to be unzipped into: C:\Program Files (x86)\Steam\steamapps\common\Half Sword Playtest\VersionTest54\Binaries\Win64\use4ss\Mods
  1. download the release of this mod from here: https://github.com/massclown/HalfSwordTrainerMod-playtest/releases or just download the bleeding edge version directly from the repository.

  2. download experimental UE4SS from here: https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-234-g4fc8691.zip

  3. No need to enable BPModLoaderMod as this version of the mod for the playtest does not use Blueprint UI.

  4. follow the rest of the procedure with the above changes in mind.

How does the mod look on screen

Alt text

Known issues and limitations and changes from trainer mod for Demo

  • Unfortunately there is almost no user interface, just use the keybinds and check the UE4SS logs (Ctrl+O) if something goes wrong.
  • Most of the functionality from the regular trainer mod may still work (or not)
  • F3 only spawns an unarmed NPC Willie.
  • F4 spawns the only object present in the game files, the training dummy.
  • Jump is now bound to Numpad 5, as Space is used by the game for kicking.
    • Jump also has been unlocked to allow infinite ragdolling.
  • Ctrl + L saves the current loadout to the game's standard loadout slot (I believe you have to be in a class above unarmed for that to be loaded afterwards)
  • Player team changes and NPC team changes are somewhat broken.
    • You can get your NPC teammates to attack you by changing your team, but they will keep attacking you if you change it back, etc.

License

Distributed under the MIT License. See LICENSE file for more information.

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