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Update README.md
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gafferongames authored Dec 27, 2023
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Expand Up @@ -46,7 +46,7 @@ uint32_t f = reader.ReadBits( 16 );
uint32_t g = reader.ReadBits( 32 );
```
Or you can write serialize methods for your types and these handle both read and write:
Or you can write serialize methods for your types:
```c++
struct Vector
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