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Replace Server Interactivity with WebAssembly (#1)
Blazor InteractiveServer render mode proved to be unpractical for mobile users especially. Rearchitected the project to use InteractiveWebAssembly mode for the Game page. The client-side GameContext uses a SignalR connection to the backend. This also removes MassTransit as a messaging backend. Let's worry about scaling beyond a single worker process later.
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