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Releases: marqdevx/mm-cs2-scrim
Releases · marqdevx/mm-cs2-scrim
1.1.3
1.1.2
1.1.1
1.1.0
Added:
- Practice
- Flash grenade
- Flashed time feedback
- Add
.noflash
toggle to cancel blind animation on all the players
- Damage information on practice mode (player_hurt)
- Added
.last
which teleports to the player's latest grenade thrown lineup. - Spawn side optional argument (
.spawn 1 <ct/t>
)
- Flash grenade
- Scrim
- Coach
.coach
can chose sides directly (.coach <ct/t>
) if it is not chosen at first, it will be moved to spectators and then he will need to type.t
or.ct
- coach does not take the competitive spawns from the players
- Demo recording
- Mapname included on the filename
- Coach
- General
- Add
.rcon
for admins - Switch team side with
.ct
.t
.spec
and.side
to bypass team limit (focused on.coach
issues) - Team switch will now be visible on chat
- Modularity with a cfg located in
<server>/game/csgo/cfg/cs2scrim/cs2scrim.cfg
to enable/disable features. - Admin
- Add
.unban
feature
- Add
- Add
What's Changed
- Update readme by @marqdevx in #13
- Update readme by @marqdevx in #19
- Marqdevx/update readme by @marqdevx in #21
- Update gamedata by @marqdevx in #26
- Update gamedata txt by @marqdevx in #28
- Update gamedata by @marqdevx in #33
- 1.1.0 release by @marqdevx in #44
Full Changelog: v1.0.2...1.1.0
1.0.4-beta
What's Changed
Full Changelog: v1.0.2...1.0.4
v1.0.4-beta
v1.0.4-beta
1.0.3.0-beta
- Hook
say
command (Source2ZE/CS2Fixes@2808f35) - Practice
- Flashbangs:
- Added
.noflash
- Duration on flash + who got flashed
- Added
- Damage (if
buddha
is enabled, it will not show damage greater than 99)
- Flashbangs:
- Scrim
- coach will not use any players' competitive spawn
- after typing
.coach
will switch to spec, and from there coach need to choose side with.t
or.ct
(avoid some miss configs)
- Admins
.rcon
orc_rcon
in console will act like the very missedrcon
and forward the input to the server
- Demo recordings
- Map name on the demo file name: If
.map
has been used after server boot, it will save the name and use it for the file name of the demo recording (I did not find any other way to get the map name, so "manually" for now) if .map is not being used, it will save the demo with "unknowMap" as it was doing it before
- Map name on the demo file name: If