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Blender-Duplirig

Blender Duplicator Rig Project: reverse engineering using Blender of "Duplicator Rig" by Meindbender Studio. Only educational purposes.

Rest Pose Extreme Mouth Pose

Features already working:

  • Eyes: sticking in and out of main body, with independent eyesocket controllers (all done with warp modifiers), eyelids open/shut (via armature deformation and action constraints), eye global deformation via lattices. Tracking of pupils. Motion of complete pair.

  • Mouth: Moves up/down via shapekeys. Secondary deformation of mouth shape via armature. Controllers travels with deformation via auxiliary mesh (dorito effect). Complete shut drives solidify turn off. Extreme poses via shapekeys.

  • Teeth: They follow mouth deformation using auxiliary mesh. Independent teeth controllers.

  • Body: initial deformation using mesh deformers and armature combined. Squash and stretch added to bone deformers.

First official demo: https://youtu.be/wEUm-L012ig Second demo: https://youtu.be/4di4A7ZkLE8

Earlier attempts: https://youtu.be/2BFRVfWAQyA https://youtu.be/BTDnaEKDVaY

Meindbender Studio original work: https://vimeo.com/22844101