Framework for a multi scene game with SFML and c++
This project has two goals. First is to learn SFML and C++, the second is to create a framework that can be saved as a template in Visual Studio ( using Community 2022). I used the PANG game articles by Mathilde E. on medium.com as a basis. It was beyond my knowledge of C++, so to learn C++, I started over with the articles as a guide.
I am a retired hobbist with about 5 years of C and assembly language programming from the early 1990's. I then went into managment and did not keep up with programming. I started back as a hobby about a year ago.
The repository will be used for version control during development.