Releases: lucasnlm/antimine-android
Releases · lucasnlm/antimine-android
17.6.3
- Migrate gradle to gradle.kts
- Fix bugs in Tips algorithm
17.6.0
- Migrate gradle to gradle.kts
17.5.10
- New algorithm to legendary mode creation.
- New algorithm to use tips. Now it will try reveal the mines near uncovered areas.
17.5.9
- Removes Room -> it was adding too much complexity for simple use case (save file)
- Save games as binary files
- Optimize Gdx implementation, improve performance.
- Fix Horizontal bugs
- Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
- Try fix OOM
- Improve Wear OS build
17.5.8
- Removes Room -> it was adding too much complexity for simple use case (save file)
- Save games as binary files
- Optimize Gdx implementation, improve performance.
- Fix Horizontal bugs
- Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
- Try fix OOM
17.5.7
- Removes Room -> it was adding too much complexity for simple use case (save file)
- Save games as binary files
- Optimize Gdx implementation, improve performance.
- Fix Horizontal bugs
- Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
- Try fix OOM
17.5.6
- Removes Room -> it was adding too much complexity for simple use case (save file)
- Save games as binary files
- Optimize Gdx implementation, improve performance.
- Fix Horizontal bugs
- Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
- Try fix OOM
17.5.1
- Removes Room -> it was adding too much complexity for simple use case (save file)
- Save games as binary files
- Optimize Gdx implementation, improve performance.
- Fix Horizontal bugs
- Rollback LibGdx to 1.11.0 because 1.12.0 has a bug on Android
- Try fix OOM