3D Model of the Solar System using Raw WebGL
Can be viewed live here
- Gianluca Guarro
- Object creation and texture mapping
- Shaders
- Space Navigation
- Configuration of celestial objects (axial tilt, size, positioning)
- GUI to control scaling and speed
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This project is built on WebGL.
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This project also makes use of TWGL, a small library with the simple purpose of reducing the amount of boiler-plate code and verbosity of WebGL.