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Releases: loryruta/gl-radix-sort

2.0

03 Apr 16:12
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OpenGL RadixSort 2.0 is out!

With this update I gave a new look to the project and exposed code that may be useful:

  • Changed conventions to the ones I'm currently using: class names are now StudlyCase
  • Refactored project structure to include a test/ directory for unit tests and benchmarking
  • You read well! Unit testing is now properly done with Catch2
  • Exposed Reduce and BlellochScan (that were internally used by RadixSort) 🥳
  • New API: check out README.md

Increasing RadixSort performance is planned (e.g. implement Onesweep: A Faster Least Significant Digit Radix Sort for GPUs)...

If you encounter any problem (hopefully not...), issues are very welcome 😄