Releases: loryruta/gl-radix-sort
Releases · loryruta/gl-radix-sort
2.0
OpenGL RadixSort 2.0 is out!
With this update I gave a new look to the project and exposed code that may be useful:
- Changed conventions to the ones I'm currently using: class names are now StudlyCase
- Refactored project structure to include a
test/
directory for unit tests and benchmarking - You read well! Unit testing is now properly done with Catch2
- Exposed Reduce and BlellochScan (that were internally used by RadixSort) 🥳
- New API: check out README.md
Increasing RadixSort performance is planned (e.g. implement Onesweep: A Faster Least Significant Digit Radix Sort for GPUs)...
If you encounter any problem (hopefully not...), issues are very welcome 😄