This is the first alpha release of the code written so far for KIAVC. The README.md
file contains info on the engine itself, while DEMO.md
provides some info on the demo that comes with it. You can refer to the CHANGELOG.md
file for info on what changed (basically empty in this first release).
The Linux release was built using the rpath trick to make it distro-agnostic: as a consequence, it includes the shared objects for the dependencies as well. The Windows release, instead, was built with MingW, and also includes the DLL files required for the dependencies. Unfortunately, I don't have access to a MacOS machine, so I couldn't prepare a MacOS release.
Both releases contain a bag file with the demo assets, which means that just running the executable (kiavc
in the Linux release, kiavc.exe
in the Windows release) should be enough to launch the demo game. If you want to modify the demo, you can remove the assets.bag
file and copy the individual files from the demo
folder in the repo instead, following the instructions in DEMO.md
.