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Updated changelog
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Updated version
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linuxgurugamer committed Sep 16, 2018
1 parent 1493e2b commit 1965b7e
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6 changes: 5 additions & 1 deletion ChangeLog.txt
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1.9.4.2
Thanks to github user @dariasc for this:
Change SurfaceSampleObserver requirements: Changed to go inline with the current status.
https://wiki.kerbalspaceprogram.com/wiki/Research_and_Development#Levels

1.9.4.1
Following from 4x4cheesecake:
Science Alert now works along Kerbalism
Stored experiments are detected in all loaded vessels
Removed unnecessary line from AssemblyVersion.tt: <#@ assembly name="EnvDTE" #>


1.9.4
Thanks to github & forum user @jefftimlin for this fix:
The BiomeFilter class attempted to generate a clean biome texture for the purposes of more accurate biome detection,
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2 changes: 1 addition & 1 deletion GameData/ScienceAlert/ScienceAlert.version
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"MAJOR": 1,
"MINOR": 9,
"PATCH": 4,
"BUILD": 1
"BUILD": 2
},
"KSP_VERSION": {
"MAJOR": 1,
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2 changes: 1 addition & 1 deletion ScienceAlert.version
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Expand Up @@ -10,7 +10,7 @@
"MAJOR": 1,
"MINOR": 9,
"PATCH": 4,
"BUILD": 1
"BUILD": 2
},
"KSP_VERSION": {
"MAJOR": 1,
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2 changes: 1 addition & 1 deletion Source/AssemblyVersion.cs
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using System.Reflection;

[assembly: AssemblyVersion("1.9.4.1")]
[assembly: AssemblyVersion("1.9.4.2")]
3 changes: 2 additions & 1 deletion Source/ScienceAlert.Experiments/SurfaceSampleObserver.cs
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Expand Up @@ -25,7 +25,8 @@ public override bool UpdateStatus(ExperimentSituations experimentSituation, out
newReport = false;

// Surface samples are not allowed until both astronaut complex and r&d facility reach level 1.
if (ScenarioUpgradeableFacilities.GetFacilityLevel(SpaceCenterFacility.AstronautComplex) == 0 || ScenarioUpgradeableFacilities.GetFacilityLevel(SpaceCenterFacility.ResearchAndDevelopment) == 0)
if (ScenarioUpgradeableFacilities.GetFacilityLevel(SpaceCenterFacility.AstronautComplex) == 0 ||
ScenarioUpgradeableFacilities.GetFacilityLevel(SpaceCenterFacility.ResearchAndDevelopment) == 0)
{
Available = false;
lastAvailableId = "";
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