Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update README #145

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
9 changes: 5 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,24 +1,25 @@
# Lidgren.Network ![](https://api.travis-ci.org/RevoluPowered/lidgren-network-gen3.svg?branch=master)
Lidgren.Network is a networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages.
Lidgren.Network is a networking library for .NET, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages. It supports **.NET Framework 4.5**+ and **.NET Standard 2.0**+.

This has been updated for use with Unity3D, feel free to send PRs for other bugs fixes.
To use this in Unity3D just enable the experimental .NET framework.
you can do this in Edit -> Project Settings -> Player -> Other Settings -> Api Compatibility Level -> .NET 4.6

Platforms supported:
- Linux
- Mac
- OSX
- MacOS
- Windows

Platforms/Toolchains which need testing:
- Android
- iPhone
- iOS
- Xamarin

Tested in:
- Mono (alpha and beta)
- .NET 4.6
- Unity 2017.1 -> 2018.1.
- .NET Core 3

Future Roadmap:
- Update to latest .NET 4.6
Expand Down