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Update UPDATES.md
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Cumulative update 2.007.010
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leadedge committed Apr 7, 2023
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===================================
07-04-23\
Update Master from Beta branch.\
- Version 2.007.010

Cumulative update.
Spout.cpp
06.01.23 - UIntToPtr for cast of uint32_t to HANDLE
cast unsigned int array for glGetIntegerv instead of result
Avoid c-style cast where possible
08.01.23 - Code review - Use Microsoft Native Recommended rules
08.03.23 - GetSenderAdapter use SetAdpater instead of SetAdapterPointer
21.03.23 - ReceiveSenderData - use the format of the D3D11 texture generated
by OpenDX11shareHandle for incorrect sender information.
SpoutCopy.cpp
02-04-23 - Corrected source pointer increment in rgba2rgba when not inverted
SpoutDirectX.cpp
06.01.23 - Correct IsPreferenceAvailable() to pass array length to registry function
08.01.23 - CreateSharedDX11Texture - option for keyed shared texture
18.03.23 - CreateDX11StagingTexture - use default DX11 format for zero or DX9 forma
SpoutFrameCount.cpp
06.01.23 - CheckKeyedAccess - switch on hr to avoid narrowing cast to DWORD
Avoid c-style cast where possible
08.01.23 - CheckTextureAccess/AllowTextureAccess
remove texture check for default null texture
Code review - Use Microsoft Native Recommended rules
19.03.23 - WaitFrameSync - do not block if the sender has not created a sync event
SpoutGLextemsions.cpp
20.01.23 - Changes to gl definitions for compatibility with Glew
15.02.23 - SpoutGLextensions.h
Correct glUnmapBufferPROC from void to GLboolean
Correct glGenBuffersPROC buffers arg from const
SpoutSenderNames.cpp
06.01.23 - GetActiveSender, getActiveSenderName, FindActiveSender
Change from fixed sendername argument to maxlength (default SpoutMaxSenderNameLen)
08.01.23 - FindActiveSender - test max length passed
Code review - Use Microsoft Native Recommended rules
SpoutSharedMemory.cpp
07.01.23 - Change m_pName from const char* to char* for strdup
SpoutUtils.cpp
14.01.23 - OpenSpoutConsole - add MessageBox warning if using a dll
EnableSpoutLog - open console rather than call OpenSpoutConsole
15.01.23 - Use SpoutMessageBox so it doesn't freeze the application GUI
16.01.23 - Add SpoutMessageBox caption
17.01.23 - Add SpoutMessageBox with variable arguments
Add ConPrint for SpoutUtils console (printf replacement)
Remove dll build warning MessageBox.
Change "ConPrint" to "_conprint" and use Writefile instead of cout.
18.01.23 - _conprint - cast WriteFile size argument to DWORD
19.03.23 - Update SDKversion to 2.007.010
SpoutDX.cpp
08.01.23 - Add SpoutUtils functions
23.01.23 - CheckSender - Flush after shared texture release
17.03.23 - ReceiveSenderData - if there is a valid D3D11 format, use it.
18.03.23 - CreateDX11StagingTexture - use default DX11 format for zero or DX9 formats
19.03.23 - Remove redundant CreateDX11StagingTexture and use SpoutDirectX function
ReceiveSenderData - create a DX11 receiving texture with compatible format for unknown or DX9 formats.
21.03.23 - ReceiveSenderData - revert to using the format of the D3D11 texture
generated by OpenDX11shareHandle for incorrect sender information.
SpoutLibrary.cpp
17.03.23 - SpoutLibrary.h - add redefinitons to avoid include of GL.h
Spout.cpp ReceiveSenderData - if there is a valid D3D11 format, use it.
18.03.23 - For MingW compatibility remove old style include guard from header
Test for _MSC_VER for pragma warnings in header
Test for NTDDI_WIN10_RS4 define for graphics preferences
07.04.23 Rebuild with SDK version 2.007.010 - release VS2022 - 32/64 bit /MD

===================================
05-01-23\
Update Master from Beta branch.\
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