Skip to content

0.2.0

Compare
Choose a tag to compare
@lasa01 lasa01 released this 23 Apr 17:24
· 257 commits to master since this release
23c8cf0

Old game definitions are not compatible and will be reset.

New features

  • Prop animations are now imported.
  • Selectable interpolation type for imported materials (requested by @filiperino).
  • Option to allow the use of backface culling for imported materials.
  • Support for multiple directories and VPK archives per game definition (requested by @filiperino).

Bugfixes

  • Fixed materials without $phong or $envmap being too reflective.
  • Fixed washed out prop tint and light colors. (reported by @Devostated)
  • Fixed $alphatestreference handling in materials.
  • Fixed rotations on some props. (reported by @Devostated)
  • Fixed overlay UVs. (reported by @Devostated)
  • Fixed errors with Blender Source Tools 3.1.0. (reported by @Devostated)
  • Added missing material settings to .qc importer.
  • No longer tries to import overlays when brushes are not imported.
  • Fixed imported brush face normals.
  • Added missing descriptions.
  • Fixed parsing of CS:S .vmf files (reported by @filiperino).
  • Fixed parsing of certain .vmt files.

Known issues

  • Some props have the wrong rotation. This seems to be a Blender Source Tools issue.
  • Overlays have incorrect face normals.