Releases
v0.2.0
lasa01
released this
23 Apr 17:24
Old game definitions are not compatible and will be reset.
New features
Prop animations are now imported.
Selectable interpolation type for imported materials (requested by @filiperino ).
Option to allow the use of backface culling for imported materials.
Support for multiple directories and VPK archives per game definition (requested by @filiperino ).
Bugfixes
Fixed materials without $phong or $envmap being too reflective.
Fixed washed out prop tint and light colors. (reported by @Devostated )
Fixed $alphatestreference handling in materials.
Fixed rotations on some props. (reported by @Devostated )
Fixed overlay UVs. (reported by @Devostated )
Fixed errors with Blender Source Tools 3.1.0. (reported by @Devostated )
Added missing material settings to .qc importer.
No longer tries to import overlays when brushes are not imported.
Fixed imported brush face normals.
Added missing descriptions.
Fixed parsing of CS:S .vmf files (reported by @filiperino ).
Fixed parsing of certain .vmt files.
Known issues
Some props have the wrong rotation. This seems to be a Blender Source Tools issue.
Overlays have incorrect face normals.
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