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dzhou121 committed Oct 25, 2023
2 parents fa3a4f5 + 53ca5af commit 96d8a1f
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2 changes: 2 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -11,7 +11,9 @@ Unreleased` header.

# Unreleased

- On Wayland, fix `RedrawRequsted` being always sent without decorations and `sctk-adwaita` feature.
- On Windows, fix deadlock when accessing the state during `Cursor{Enter,Leave}`.
- On macOS, fix deadlock when entering a nested event loop from an event handler.

# 0.29.2

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12 changes: 10 additions & 2 deletions src/event_loop.rs
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Expand Up @@ -224,14 +224,22 @@ impl<T> EventLoop<T> {
/// (that Rust doesn't see) that will also mean that the rest of the function is never executed
/// and any values not passed to this function will *not* be dropped.
///
/// Web applications are recommended to use `spawn()` instead of `run()` to avoid the need
/// Web applications are recommended to use
#[cfg_attr(
wasm_platform,
doc = "[`EventLoopExtWebSys::spawn()`][crate::platform::web::EventLoopExtWebSys::spawn()]"
)]
#[cfg_attr(not(wasm_platform), doc = "`EventLoopExtWebSys::spawn()`")]
/// [^1] instead of [`run()`] to avoid the need
/// for the Javascript exception trick, and to make it clearer that the event loop runs
/// asynchronously (via the browser's own, internal, event loop) and doesn't block the
/// current thread of execution like it does on other platforms.
///
/// This function won't be available with `target_feature = "exception-handling"`.
///
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow()
/// [`run()`]: Self::run()
/// [^1]: `EventLoopExtWebSys::spawn()` is only available on WASM.
#[inline]
#[cfg(not(all(wasm_platform, target_feature = "exception-handling")))]
pub fn run<F>(self, event_handler: F) -> Result<(), EventLoopError>
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46 changes: 32 additions & 14 deletions src/lib.rs
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Expand Up @@ -26,16 +26,36 @@
//! window or a key getting pressed while the window is focused. Devices can generate
//! [`DeviceEvent`]s, which contain unfiltered event data that isn't specific to a certain window.
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
//! [`DeviceEvent`]. You can also create and handle your own custom [`Event::UserEvent`]s, if desired.
//!
//! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
//! You can retrieve events by calling [`EventLoop::run()`]. This function will
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
//! will run until [`exit()`] is used, at which point [`Event`]`::`[`LoopExiting`].
//! will run until [`exit()`] is used, at which point [`Event::LoopExiting`].
//!
//! Winit no longer uses a `EventLoop::poll_events() -> impl Iterator<Event>`-based event loop
//! model, since that can't be implemented properly on some platforms (e.g web, iOS) and works poorly on
//! most other platforms. However, this model can be re-implemented to an extent with
//! [`EventLoopExtPumpEvents::pump_events`]. See that method's documentation for more reasons about why
#![cfg_attr(
any(
windows_platform,
macos_platform,
android_platform,
x11_platform,
wayland_platform
),
doc = "[`EventLoopExtPumpEvents::pump_events()`][platform::pump_events::EventLoopExtPumpEvents::pump_events()]"
)]
#![cfg_attr(
not(any(
windows_platform,
macos_platform,
android_platform,
x11_platform,
wayland_platform
)),
doc = "`EventLoopExtPumpEvents::pump_events()`"
)]
//! [^1]. See that method's documentation for more reasons about why
//! it's discouraged, beyond compatibility reasons.
//!
//!
Expand Down Expand Up @@ -92,16 +112,16 @@
//! });
//! ```
//!
//! [`Event`]`::`[`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
//! compared to the value returned by [`Window::id()`][window_id_fn] to determine which [`Window`]
//! [`WindowEvent`] has a [`WindowId`] member. In multi-window environments, it should be
//! compared to the value returned by [`Window::id()`] to determine which [`Window`]
//! dispatched the event.
//!
//! # Drawing on the window
//!
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
//! retrieve the raw handle of the window and display (see the [`platform`] module and/or the
//! [`raw_window_handle`] and [`raw_display_handle`] methods), which in turn allows
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//! you to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//!
//! Note that many platforms will display garbage data in the window's client area if the
//! application doesn't render anything to the window by the time the desktop compositor is ready to
Expand All @@ -110,25 +130,23 @@
//! window visible only once you're ready to render into it.
//!
//! [`EventLoop`]: event_loop::EventLoop
//! [`EventLoopExtPumpEvents::pump_events`]: ./platform/pump_events/trait.EventLoopExtPumpEvents.html#tymethod.pump_events
//! [`EventLoop::new()`]: event_loop::EventLoop::new
//! [event_loop_run]: event_loop::EventLoop::run
//! [`EventLoop::run()`]: event_loop::EventLoop::run
//! [`exit()`]: event_loop::EventLoopWindowTarget::exit
//! [`Window`]: window::Window
//! [`WindowId`]: window::WindowId
//! [`WindowBuilder`]: window::WindowBuilder
//! [window_new]: window::Window::new
//! [window_builder_new]: window::WindowBuilder::new
//! [window_builder_build]: window::WindowBuilder::build
//! [window_id_fn]: window::Window::id
//! [`Event`]: event::Event
//! [`Window::id()`]: window::Window::id
//! [`WindowEvent`]: event::WindowEvent
//! [`DeviceEvent`]: event::DeviceEvent
//! [`UserEvent`]: event::Event::UserEvent
//! [`LoopExiting`]: event::Event::LoopExiting
//! [`platform`]: platform
//! [`Event::UserEvent`]: event::Event::UserEvent
//! [`Event::LoopExiting`]: event::Event::LoopExiting
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
//! [`raw_display_handle`]: ./window/struct.Window.html#method.raw_display_handle
//! [^1]: `EventLoopExtPumpEvents::pump_events()` is only available on Windows, macOS, Android, X11 and Wayland.
#![deny(rust_2018_idioms)]
#![deny(rustdoc::broken_intra_doc_links)]
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15 changes: 10 additions & 5 deletions src/platform/run_on_demand.rs
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Expand Up @@ -35,9 +35,9 @@ pub trait EventLoopExtRunOnDemand {
/// See the [`set_control_flow()`] docs on how to change the event loop's behavior.
///
/// # Caveats
/// - This extension isn't available on all platforms, since it's not always possible to
/// return to the caller (specifically this is impossible on iOS and Web - though with
/// the Web backend it is possible to use `spawn()` more than once instead).
/// - This extension isn't available on all platforms, since it's not always possible to return
/// to the caller (specifically this is impossible on iOS and Web - though with the Web
/// backend it is possible to use `EventLoopExtWebSys::spawn()`[^1] more than once instead).
/// - No [`Window`] state can be carried between separate runs of the event loop.
///
/// You are strongly encouraged to use [`EventLoop::run()`] for portability, unless you specifically need
Expand All @@ -57,8 +57,13 @@ pub trait EventLoopExtRunOnDemand {
/// on an event loop that is internal to the browser itself.
/// - **iOS:** It's not possible to stop and start an `NSApplication` repeatedly on iOS.
///
/// [`exit()`]: EventLoopWindowTarget::exit
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow
#[cfg_attr(
not(wasm_platform),
doc = "[^1]: `spawn()` is only available on `wasm` platforms."
)]
///
/// [`exit()`]: EventLoopWindowTarget::exit()
/// [`set_control_flow()`]: EventLoopWindowTarget::set_control_flow()
fn run_on_demand<F>(&mut self, event_handler: F) -> Result<(), EventLoopError>
where
F: FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>);
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19 changes: 17 additions & 2 deletions src/platform/web.rs
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Expand Up @@ -109,13 +109,28 @@ pub trait EventLoopExtWebSys {

/// Initializes the winit event loop.
///
/// Unlike `run`, this returns immediately, and doesn't throw an exception in order to
/// satisfy its `!` return type.
/// Unlike
#[cfg_attr(
all(wasm_platform, target_feature = "exception-handling"),
doc = "`run()`"
)]
#[cfg_attr(
not(all(wasm_platform, target_feature = "exception-handling")),
doc = "[`run()`]"
)]
/// [^1], this returns immediately, and doesn't throw an exception in order to
/// satisfy its [`!`] return type.
///
/// Once the event loop has been destroyed, it's possible to reinitialize another event loop
/// by calling this function again. This can be useful if you want to recreate the event loop
/// while the WebAssembly module is still loaded. For example, this can be used to recreate the
/// event loop when switching between tabs on a single page application.
///
#[cfg_attr(
not(all(wasm_platform, target_feature = "exception-handling")),
doc = "[`run()`]: EventLoop::run()"
)]
/// [^1]: `run()` is _not_ available on WASM when the target supports `exception-handling`.
fn spawn<F>(self, event_handler: F)
where
F: 'static + FnMut(Event<Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>);
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2 changes: 1 addition & 1 deletion src/platform_impl/linux/wayland/window/state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -537,7 +537,7 @@ impl WindowState {
/// Refresh the decorations frame if it's present returning whether the client should redraw.
pub fn refresh_frame(&mut self) -> bool {
if let Some(frame) = self.frame.as_mut() {
if frame.is_dirty() {
if !frame.is_hidden() && frame.is_dirty() {
return frame.draw();
}
}
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4 changes: 1 addition & 3 deletions src/platform_impl/linux/x11/ffi.rs
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@@ -1,7 +1,5 @@
use x11_dl::xmd::CARD32;
pub use x11_dl::{
error::OpenError, keysym::*, xcursor::*, xinput::*, xinput2::*, xlib::*, xlib_xcb::*,
};
pub use x11_dl::{error::OpenError, xcursor::*, xinput2::*, xlib::*, xlib_xcb::*};

// Isn't defined by x11_dl
#[allow(non_upper_case_globals)]
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4 changes: 1 addition & 3 deletions src/platform_impl/linux/x11/util/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -13,9 +13,7 @@ mod randr;
mod window_property;
mod wm;

pub use self::{
client_msg::*, geometry::*, hint::*, icon::*, input::*, randr::*, window_property::*, wm::*,
};
pub use self::{geometry::*, hint::*, input::*, window_property::*, wm::*};

use std::{
mem::{self, MaybeUninit},
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4 changes: 2 additions & 2 deletions src/platform_impl/macos/app_state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -494,9 +494,9 @@ impl AppState {

// Return when in callback due to https://github.com/rust-windowing/winit/issues/1779
if panic_info.is_panicking()
|| HANDLER.get_in_callback()
|| !HANDLER.have_callback()
|| !HANDLER.is_running()
|| HANDLER.get_in_callback()
{
return;
}
Expand Down Expand Up @@ -601,9 +601,9 @@ impl AppState {
// XXX: how does it make sense that `get_in_callback()` can ever return `true` here if we're
// about to return to the `CFRunLoop` to poll for new events?
if panic_info.is_panicking()
|| HANDLER.get_in_callback()
|| !HANDLER.have_callback()
|| !HANDLER.is_running()
|| HANDLER.get_in_callback()
{
return;
}
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2 changes: 1 addition & 1 deletion src/platform_impl/windows/event_loop.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1496,7 +1496,7 @@ unsafe fn public_window_callback_inner<T: 'static>(
},
});
}
PointerMoveKind::None => (),
PointerMoveKind::None => drop(w),
}

// handle spurious WM_MOUSEMOVE messages
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