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0.7.0

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@lanedirt lanedirt released this 21 Aug 21:05
· 431 commits to main since this release
438d0f6

What's Changed

Major milestones in this release:

  • Added battle system and attack mission.
  • Fix race conditions which could cause build orders or fleet missions to process more than once.

🚀 New Features

  • Implement dynamic fleet mission duration calculation by @lanedirt in #232
  • fix - max_build_amount return 0 when requirements_met is false by @Danielopes7 in #240
  • Add colonisation by @Chewbaka69 in #219
  • Implement colony planet limit check according to astrophysics level by @lanedirt in #249
  • Add cache lock to player and planet update logic by @lanedirt in #255
  • Add galaxy page planet tooltip mission shortcuts by @lanedirt in #264
  • Add attack mission and battle report logic by @lanedirt in #265

🐞 Bug Fixes

  • Canceling research does not work when not on the planet that started the research by @lanedirt in #220
  • Fix bug where deployment mission did not add units to target planet by @lanedirt in #234

🧩 Dependencies Updates

Full Changelog: 0.6.0...0.7.0