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WindowsAudioCapture/Binaries/Win64/UE4Editor-WindowsAudioCapture.dll
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{ | ||
"BuildId": "33043543", | ||
"Modules": | ||
{ | ||
"WindowsAudioCapture": "UnrealEditor-WindowsAudioCapture.dll" | ||
} | ||
} |
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[FilterPlugin] | ||
; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and | ||
; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. | ||
; | ||
; Examples: | ||
; /README.txt | ||
; /Extras/... | ||
; /Binaries/ThirdParty/*.dll |
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...termediate/Build/Win64/UE4/Development/WindowsAudioCapture/Module.WindowsAudioCapture.cpp
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...ediate/Build/Win64/UE4/Development/WindowsAudioCapture/Module.WindowsAudioCapture.cpp.obj
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