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Only apply the motion vectors if the scene is fresh
check #259: Commit 4204552 pushed by kvark
November 21, 2023 07:56 4m 9s main
November 21, 2023 07:56 4m 9s
Support motion vectors
check #258: Pull request #60 synchronize by kvark
November 21, 2023 07:52 4m 6s motion
November 21, 2023 07:52 4m 6s
Support motion vectors
check #257: Pull request #60 synchronize by kvark
November 21, 2023 06:07 5m 41s motion
November 21, 2023 06:07 5m 41s
Support motion vectors
check #256: Pull request #60 synchronize by kvark
November 21, 2023 05:57 4m 53s motion
November 21, 2023 05:57 4m 53s
Support motion vectors
check #255: Pull request #60 synchronize by kvark
November 20, 2023 07:15 5m 34s motion
November 20, 2023 07:15 5m 34s
Support motion vectors
check #254: Pull request #60 synchronize by kvark
November 20, 2023 06:42 54s motion
November 20, 2023 06:42 54s
Support motion vectors
check #253: Pull request #60 synchronize by kvark
November 20, 2023 06:13 3m 57s motion
November 20, 2023 06:13 3m 57s
Support motion vectors
check #252: Pull request #60 opened by kvark
November 19, 2023 08:19 5m 35s motion
November 19, 2023 08:19 5m 35s
All around version bumps
check #251: Commit 77cf021 pushed by kvark
November 18, 2023 07:37 4m 28s main
November 18, 2023 07:37 4m 28s
Release graphics-0.3, render-0.2
check #250: Pull request #58 opened by kvark
November 18, 2023 06:32 7m 14s release
November 18, 2023 06:32 7m 14s
Draw debug lines from CPU
check #249: Commit bb3b06b pushed by kvark
November 16, 2023 07:28 5m 36s main
November 16, 2023 07:28 5m 36s
Draw debug lines from CPU
check #248: Pull request #57 opened by kvark
November 16, 2023 07:09 5m 22s debug-line
November 16, 2023 07:09 5m 22s
Readme update
check #247: Commit b3423fe pushed by kvark
November 11, 2023 16:06 7m 7s main
November 11, 2023 16:06 7m 7s
Prepare for version 0.4
check #246: Pull request #56 synchronize by kvark
November 11, 2023 06:24 6m 52s release
November 11, 2023 06:24 6m 52s
Prepare for version 0.4
check #245: Pull request #56 opened by kvark
November 11, 2023 06:06 5m 5s release
November 11, 2023 06:06 5m 5s
Assorted fixes: panic detection, gltf texture paths, example plane
check #244: Commit 941b8be pushed by kvark
November 11, 2023 05:31 4m 50s main
November 11, 2023 05:31 4m 50s
Assorted fixes in Scene editor and GLTF loading
check #243: Pull request #55 opened by kvark
November 10, 2023 08:16 4m 59s fixes
November 10, 2023 08:16 4m 59s
Embedded gltf textures
check #242: Commit 6119c7d pushed by kvark
November 7, 2023 07:48 4m 51s main
November 7, 2023 07:48 4m 51s
Embedded GLTF textures
check #241: Pull request #54 synchronize by kvark
November 7, 2023 07:42 6m 17s embedded
November 7, 2023 07:42 6m 17s
Embedded GLTF textures
check #240: Pull request #54 synchronize by kvark
November 7, 2023 07:37 1m 2s embedded
November 7, 2023 07:37 1m 2s
Embedded GLTF textures
check #239: Pull request #54 opened by kvark
November 7, 2023 06:38 48s embedded
November 7, 2023 06:38 48s
Improve the stability of the loading sequence
check #238: Commit 20f5fa9 pushed by kvark
November 4, 2023 05:43 3m 42s main
November 4, 2023 05:43 3m 42s
Localized spawning of objects
check #237: Pull request #52 opened by kvark
November 4, 2023 05:35 6m 42s spawn
November 4, 2023 05:35 6m 42s
Add FramePacer utility helper
check #236: Commit 36109ea pushed by kvark
November 3, 2023 06:57 6m 19s main
November 3, 2023 06:57 6m 19s
Cleanup for standalone usage
check #235: Pull request #51 synchronize by kvark
November 3, 2023 06:45 7m 16s cleanup
November 3, 2023 06:45 7m 16s