3D object projection to camera & application of rotations and displacements. The main parts of the project are
- Projection of the 3D object into the camera. This part includes coordinate system tranformations and projection methods to correspond 3D coordinates to 2D.
- Rasterization from the curtain of the camera into the image frame.
- Rendering of the object and display.
- Transformations including rotation and displacement of the visualized object. This part consists of Affine Transformations on the coordinates of the object.