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example.yaml
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# common map parameters
# map size = [width, height] x resolution [m]
common:
height: 100
width: 100
resolution: 0.25
maptype: "simplest" # "indoor" or "outdoor" or "simplest"
map_name: "pillar"
save_dir: "maps" # in project root directory
# simplest map parameters
simplest:
obstacle_positions: [[50, 50]]
obstacle_sizes: [[20, 20]]
# indoor and outdoor map number rate
random:
outdoor_map_rate: 1.0
# indoor map parameters
indoor:
corridor_radius: 5 # corridor diameter = 1+2*corridor_radius
iterations: 50 # number of nodes for the indoor map algorithm
room_number: 1
room_width: 100
room_height: 100
no_overlap: True # whether or not rooms are allowed to overlap
# outdoor map parameters
outdoor:
obstacle_number: 30 # number of outdoor obstacles
obstacle_extra_radius: 1 # obstacle diameter = 1+2*obstacle_extra_radius