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Original file line number | Diff line number | Diff line change |
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local g = Rogue -- alias | ||
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g.COLOR = true | ||
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g.update_flag = false | ||
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g.dungeon = {} | ||
local dungeon_buffer = {} | ||
local dungeon_str_buffer = {} | ||
local last_row_str = {} | ||
local last_print_area = '' | ||
g.descs = {} | ||
g.screen = {} | ||
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function g.init_curses() | ||
for i = 0, g.DROWS-1 do | ||
g.dungeon[i] = {} | ||
dungeon_buffer[i] = {} | ||
dungeon_str_buffer[i] = {} | ||
dungeon_str_buffer[i].col = 0 | ||
dungeon_str_buffer[i].str = '' | ||
last_row_str[i] = '' | ||
g.descs[i] = '' | ||
g.screen[i] = '' | ||
for j = 0, g.DCOLS-1 do | ||
g.dungeon[i][j] = {} | ||
dungeon_buffer[i][j] = ' ' | ||
end | ||
end | ||
end | ||
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local function dungeon_row(row) | ||
return table.concat(dungeon_buffer[row], '', 0, g.DCOLS-1) | ||
end | ||
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function g.dungeon_buffer_concat() | ||
local t = {} | ||
for i = 0, g.DROWS-1 do | ||
table.insert(t, dungeon_row(i) .. ';') | ||
end | ||
return table.concat(t) | ||
end | ||
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function g.dungeon_buffer_restore(str) | ||
local t = g.split(str, ';') | ||
for i, v in ipairs(t) do | ||
for j = 1, #v do | ||
dungeon_buffer[i-1][j-1] = string.char(v:byte(j)) | ||
end | ||
end | ||
end | ||
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function g.clear() | ||
for i = 0, g.DROWS-1 do | ||
for j = 0, g.DCOLS-1 do | ||
dungeon_buffer[i][j] = ' ' | ||
end | ||
g.mvaddstr(i, 0, '') | ||
end | ||
g.refresh() | ||
end | ||
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function g.mvinch(row, col) | ||
return dungeon_buffer[row][col] | ||
end | ||
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function g.mvaddch(row, col, ch) | ||
dungeon_buffer[row][col] = ch | ||
end | ||
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function g.mvaddstr(row, col, str) | ||
dungeon_str_buffer[row].col = col | ||
dungeon_str_buffer[row].str = str | ||
end | ||
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function g.refresh() | ||
if vim then | ||
vim.command("normal gg") | ||
end | ||
local update = false | ||
local done_redraw = false | ||
for i = 0, g.DROWS-1 do | ||
local row_str | ||
if dungeon_str_buffer[i].str == '' then | ||
row_str = dungeon_row(i) | ||
else | ||
row_str = dungeon_row(i):sub(1, dungeon_str_buffer[i].col) | ||
end | ||
if vim then | ||
if i == g.DROWS-1 and vim.eval("&lines") == g.DROWS then | ||
row_str = row_str .. dungeon_str_buffer[i].str | ||
if g.update_flag or row_str ~= last_print_area then | ||
vim.command("redraw") | ||
print((vim.eval("has('gui_running')") ~= 0 and '' or ' ') .. row_str) | ||
vim.command("redrawstatus") | ||
last_print_area = row_str | ||
done_redraw = true | ||
end | ||
else | ||
if g.update_flag and i == 0 and vim.eval("&lines") > g.DROWS then | ||
print(' ') | ||
end | ||
if dungeon_str_buffer[i].str ~= '' then | ||
if g.COLOR then | ||
row_str = row_str .. '$$' .. dungeon_str_buffer[i].str | ||
else | ||
row_str = row_str .. dungeon_str_buffer[i].str | ||
row_str = row_str:gsub('%(%w%(', '') | ||
end | ||
end | ||
if g.update_flag or row_str ~= last_row_str[i] then | ||
local cmd_str | ||
cmd_str = 'call setline(' .. tostring(i + 1) .. ', "' .. row_str .. '")' | ||
vim.command(cmd_str) | ||
last_row_str[i] = row_str | ||
update = true | ||
end | ||
end | ||
else | ||
row_str = row_str .. dungeon_str_buffer[i].str | ||
print(row_str) | ||
end | ||
g.screen[i] = row_str:gsub("%$%$", ""):gsub("%(%w%(", ""):gsub('\\\\', '\\') | ||
end | ||
g.update_flag = false | ||
if update and not done_redraw then | ||
vim.command("redraw") | ||
end | ||
end |
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