This module allows you to sync canvas animations between your players. Send earthquakes as a city wall topples, a heartbeat pulse as a player draws close to death or a drunken haze as they stumble from the nearby tavern.
Access this through the FluidCanvas control on the left side bar
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Shift - opens the User Selection UI
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- or Ctrl
to decrease and+ or Alt
to increase the intensity of the animation (this only works with some of the features, excluding Fade, Sepia and Negative)