Skip to content

v0.541: Release Early and Destructively

Compare
Choose a tag to compare
@jwvhewitt jwvhewitt released this 10 Aug 10:29
· 511 commits to master since this release

GHC_Secutor2

I was planning to make a new release after adding dungeons, but have accumulated enough bugfixes and improvements to make a release right now. Dungeons should be coming up next week... or sometime...

GHC_VikkiTutorial

Anyhow, there's lots of exciting stuff this time around. The Phoenix and the Secutor have been added! Combat AI has been updated! Melee attacks and electronic warfare get a much-needed boost! Vikki gets actual lines of dialogue! It's been a busy week.

GHC_Phoenix

  • Added Phoenix and Secutor mecha
  • Modified some mecha designs
  • Added Brutal attack attribute that causes extra damage to armor
  • Melee attacks have a chance to cause multiple hits
  • Fixed autosave config menu option
  • Melee weapons can have the Ignites Ammo attributes, which replaces Burn for melee weapons, and reduces armor of enemy mecha, preventing them from using ballistic and missile weapons.
  • Melee weapons can have the Drains Power attribute, which greatly reduces the power supplies of enemy mecha, preventing them from using energy and beam weapons.
  • Heavy actuators provide melee damage bonus to the module they're installed in
  • Melee attacks now get a damage bonus
  • Attacking a model will activate it
  • When combat starts, all nearby teams are activated
  • Added advanced EW programs
  • Added the Solar Navy faction
  • Vikki now gives a brief tutorial about mecha and pilot stats
  • Combat AI for enemies updated; target choice is no longer random or permanent
  • Random NPCs should now have consistent mecha colors
  • Tarot cards marked as UNIQUE should now be unique (unless generated during play)
  • Enemy factions in missions may bring in allies iff all faction members are busy
  • DZD town threat rank increases as you move deeper into the dead zone
  • Fixed FactionComputer password bug

As usual, try it out and let me know what you think. And also let me know which GH1/GH2 mecha I should add next.